olivebot/core/wsa_server.py
2023-08-15 10:23:11 +08:00

207 lines
6.0 KiB
Python

from asyncio import AbstractEventLoop
import websockets
import asyncio
import json
from abc import abstractmethod
from websockets.legacy.server import Serve
from scheduler.thread_manager import MyThread
from utils import util
class MyServer:
def __init__(self, host='0.0.0.0', port=10000):
self.__host = host # ip
self.__port = port # 端口号
self.__listCmd = [] # 要发送的信息的列表
self.__server: Serve = None
self.__message_value = None # client返回消息的value
self.__event_loop: AbstractEventLoop = None
self.__running = True
self.__pending = None
self.isConnect = False
def __del__(self):
self.stop_server()
# 接收处理
async def __consumer_handler(self, websocket, path):
async for message in websocket:
await self.__consumer(message)
# 发送处理
async def __producer_handler(self, websocket, path):
while self.__running:
await asyncio.sleep(0.000001)
message = await self.__producer()
if message:
await websocket.send(message)
async def __handler(self, websocket, path):
self.isConnect = True
util.log(1,"websocket连接上:{}".format(self.__port))
self.on_connect_handler()
consumer_task = asyncio.ensure_future(self.__consumer_handler(websocket, path))
producer_task = asyncio.ensure_future(self.__producer_handler(websocket, path))
done, self.__pending = await asyncio.wait([consumer_task, producer_task], return_when=asyncio.FIRST_COMPLETED, )
for task in self.__pending:
task.cancel()
self.isConnect = False
util.log(1,"websocket连接断开:{}".format(self.__port))
if self.__port == 10002:
web_server_instance = get_web_instance()
web_server_instance.add_cmd({"is_connect": False})
async def __consumer(self, message):
self.on_revice_handler(message)
async def __producer(self):
if len(self.__listCmd) > 0:
message = self.on_send_handler(self.__listCmd.pop(0))
print(message)
return message
else:
return None
#Edit by xszyou on 20230113:通过继承此类来实现服务端的接收后处理逻辑
@abstractmethod
def on_revice_handler(self, message):
pass
#Edit by xszyou on 20230114:通过继承此类来实现服务端的连接处理逻辑
@abstractmethod
def on_connect_handler(self):
pass
#Edit by xszyou on 20230804:通过继承此类来实现服务端的发送前的处理逻辑
@abstractmethod
def on_send_handler(self, message):
return message
# 创建server
def __connect(self):
self.__event_loop = asyncio.new_event_loop()
asyncio.set_event_loop(self.__event_loop)
self.__isExecute = True
if self.__server:
print('server already exist')
return
self.__server = websockets.serve(self.__handler, self.__host, self.__port)
asyncio.get_event_loop().run_until_complete(self.__server)
asyncio.get_event_loop().run_forever()
# 往要发送的命令列表中,添加命令
def add_cmd(self, content):
if not self.__running or (not self.isConnect and self.__port == 10002):
return
jsonObj = json.dumps(content)
self.__listCmd.append(jsonObj)
# util.log('命令 {}'.format(content))
# 开启服务
def start_server(self):
MyThread(target=self.__connect).start()
# 关闭服务
def stop_server(self):
self.__running = False
self.isConnect = False
if self.__server is None:
return
self.__server.ws_server.close()
self.__server = None
try:
all_tasks = asyncio.all_tasks(self.__event_loop)
for task in all_tasks:
# print(task.cancel())
while not task.cancel():
print("无法关闭!")
self.__event_loop.stop()
self.__event_loop.close()
except BaseException as e:
print("Error: {}".format(e))
#数字人端server
class HumanServer(MyServer):
def __init__(self, host='0.0.0.0', port=10000):
super().__init__(host, port)
def on_revice_handler(self, message):
pass
def on_connect_handler(self):
web_server_instance = get_web_instance()
web_server_instance.add_cmd({"is_connect": True})
def on_send_handler(self, message):
util.log(1, '向human发送 {}'.format(message))
return message
#ui端server
class WebServer(MyServer):
def __init__(self, host='0.0.0.0', port=10000):
super().__init__(host, port)
def on_revice_handler(self, message):
pass
def on_connect_handler(self):
self.add_cmd({"panelMsg": "使用提示:直播,请关闭麦克风。连接数字人,请关闭面板播放。"})
def on_send_handler(self, message):
return message
#测试
class TestServer(MyServer):
def __init__(self, host='0.0.0.0', port=10000):
super().__init__(host, port)
def on_revice_handler(self, message):
print(message)
def on_connect_handler(self):
print("连接上了")
def on_send_handler(self, message):
return message
#单例
__instance: MyServer = None
__web_instance: MyServer = None
def new_instance(host='0.0.0.0', port=10000) -> MyServer:
global __instance
if __instance is None:
__instance = HumanServer(host, port)
return __instance
def new_web_instance(host='0.0.0.0', port=10000) -> MyServer:
global __web_instance
if __web_instance is None:
__web_instance = WebServer(host, port)
return __web_instance
def get_instance() -> MyServer:
return __instance
def get_web_instance() -> MyServer:
return __web_instance
if __name__ == '__main__':
testServer = TestServer(host='0.0.0.0', port=10000)
testServer.start_server()