 4cfad5ae0f
			
		
	
	
		4cfad5ae0f
		
	
	
	
	
		
			
			- 全新ui - 全面优化websocket逻辑,提高数字人和ui连接的稳定性及资源开销 - 全面优化唤醒逻辑,提供稳定的普通唤醒模式和前置词唤醒模式 - 优化拾音质量,支持多声道麦克风拾音 - 优化自动播放服务器的对接机制,提供稳定和兼容旧版ue工程的对接模式 - 数字人接口输出机器人表情,以适应新fay ui及单片机的数字人表情输出 - 使用更高级的音频时长计算方式,可以更精准控制音频播放完成后的逻辑 - 修复点击关闭按钮会导致程序退出的bug - 修复没有麦克风的设备开启麦克风会出错的问题 - 为服务器主机地址提供配置项,以方便服务器部署
		
			
				
	
	
		
			1100 lines
		
	
	
		
			55 KiB
		
	
	
	
		
			HTML
		
	
	
	
	
	
			
		
		
	
	
			1100 lines
		
	
	
		
			55 KiB
		
	
	
	
		
			HTML
		
	
	
	
	
	
| <!DOCTYPE html>
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| <html>
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| <!-- Created by GNU Texinfo 7.0.1, https://www.gnu.org/software/texinfo/ -->
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| <head>
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| <meta http-equiv="Content-Type" content="text/html; charset=utf-8">
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| <title>Developer Documentation</title>
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| 
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| <meta name="description" content="Developer Documentation">
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| <meta name="keywords" content="Developer Documentation">
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| <meta name="resource-type" content="document">
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| <meta name="distribution" content="global">
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| <meta name="Generator" content="makeinfo">
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| <meta name="viewport" content="width=device-width,initial-scale=1">
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| 
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| <link href="#SEC_Contents" rel="contents" title="Table of Contents">
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| <style type="text/css">
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| <!--
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| 
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| 
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| </head>
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| 
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| <body lang="en">
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| 
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| 
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| <div class="top-level-extent" id="SEC_Top">
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| 
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| 
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| <div class="element-contents" id="SEC_Contents">
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| <h2 class="contents-heading">Table of Contents</h2>
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| 
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| <div class="contents">
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| 
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| <ul class="toc-numbered-mark">
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|   <li><a id="toc-Introduction" href="#Introduction">1 Introduction</a>
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|   <ul class="toc-numbered-mark">
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|     <li><a id="toc-Contributing-code" href="#Contributing-code">1.1 Contributing code</a></li>
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|   </ul></li>
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|   <li><a id="toc-Coding-Rules-1" href="#Coding-Rules-1">2 Coding Rules</a>
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|   <ul class="toc-numbered-mark">
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|     <li><a id="toc-Language" href="#Language">2.1 Language</a>
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|     <ul class="toc-numbered-mark">
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|       <li><a id="toc-SIMD_002fDSP-1" href="#SIMD_002fDSP-1">2.1.1 SIMD/DSP</a></li>
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|       <li><a id="toc-Other-languages" href="#Other-languages">2.1.2 Other languages</a></li>
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|     </ul></li>
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|     <li><a id="toc-Code-formatting-conventions" href="#Code-formatting-conventions">2.2 Code formatting conventions</a>
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|     <ul class="toc-numbered-mark">
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|       <li><a id="toc-Vim-configuration" href="#Vim-configuration">2.2.1 Vim configuration</a></li>
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|       <li><a id="toc-Emacs-configuration" href="#Emacs-configuration">2.2.2 Emacs configuration</a></li>
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|     </ul></li>
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|     <li><a id="toc-Comments" href="#Comments">2.3 Comments</a></li>
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|     <li><a id="toc-Naming-conventions-1" href="#Naming-conventions-1">2.4 Naming conventions</a></li>
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|     <li><a id="toc-Miscellaneous-conventions" href="#Miscellaneous-conventions">2.5 Miscellaneous conventions</a></li>
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|   </ul></li>
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|   <li><a id="toc-Development-Policy-1" href="#Development-Policy-1">3 Development Policy</a>
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|   <ul class="toc-numbered-mark">
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|     <li><a id="toc-Patches_002fCommitting" href="#Patches_002fCommitting">3.1 Patches/Committing</a></li>
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|     <li><a id="toc-Code" href="#Code">3.2 Code</a></li>
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|     <li><a id="toc-Library-public-interfaces" href="#Library-public-interfaces">3.3 Library public interfaces</a>
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|     <ul class="toc-numbered-mark">
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|       <li><a id="toc-Adding-new-interfaces" href="#Adding-new-interfaces">3.3.1 Adding new interfaces</a></li>
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|       <li><a id="toc-Removing-interfaces-1" href="#Removing-interfaces-1">3.3.2 Removing interfaces</a></li>
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|       <li><a id="toc-Major-version-bumps-1" href="#Major-version-bumps-1">3.3.3 Major version bumps</a></li>
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|     </ul></li>
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|     <li><a id="toc-Documentation_002fOther" href="#Documentation_002fOther">3.4 Documentation/Other</a></li>
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|   </ul></li>
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|   <li><a id="toc-Submitting-patches-1" href="#Submitting-patches-1">4 Submitting patches</a></li>
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|   <li><a id="toc-New-codecs-or-formats-checklist" href="#New-codecs-or-formats-checklist">5 New codecs or formats checklist</a></li>
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|   <li><a id="toc-Patch-submission-checklist" href="#Patch-submission-checklist">6 Patch submission checklist</a></li>
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|   <li><a id="toc-Patch-review-process" href="#Patch-review-process">7 Patch review process</a></li>
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|   <li><a id="toc-Regression-tests-1" href="#Regression-tests-1">8 Regression tests</a>
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|   <ul class="toc-numbered-mark">
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|     <li><a id="toc-Adding-files-to-the-fate_002dsuite-dataset" href="#Adding-files-to-the-fate_002dsuite-dataset">8.1 Adding files to the fate-suite dataset</a></li>
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|     <li><a id="toc-Visualizing-Test-Coverage" href="#Visualizing-Test-Coverage">8.2 Visualizing Test Coverage</a></li>
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|     <li><a id="toc-Using-Valgrind" href="#Using-Valgrind">8.3 Using Valgrind</a></li>
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|   </ul></li>
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|   <li><a id="toc-Release-process-1" href="#Release-process-1">9 Release process</a>
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|   <ul class="toc-numbered-mark">
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|     <li><a id="toc-Criteria-for-Point-Releases-1" href="#Criteria-for-Point-Releases-1">9.1 Criteria for Point Releases</a></li>
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|     <li><a id="toc-Release-Checklist" href="#Release-Checklist">9.2 Release Checklist</a></li>
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|   </ul></li>
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| </ul>
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| </div>
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| </div>
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| <div class="chapter-level-extent" id="Introduction">
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| <h2 class="chapter">1 Introduction</h2>
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| 
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| <p>This text is concerned with the development <em class="emph">of</em> FFmpeg itself. Information
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| on using the FFmpeg libraries in other programs can be found elsewhere, e.g. in:
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| </p><ul class="itemize mark-bullet">
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| <li>the installed header files
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| </li><li><a class="url" href="http://ffmpeg.org/doxygen/trunk/index.html">the Doxygen documentation</a>
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| generated from the headers
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| </li><li>the examples under <samp class="file">doc/examples</samp>
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| </li></ul>
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| 
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| <p>If you modify FFmpeg code for your own use case, you are highly encouraged to
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| <em class="emph">submit your changes back to us</em>, using this document as a guide. There are
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| both pragmatic and ideological reasons to do so:
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| </p><ul class="itemize mark-bullet">
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| <li>Maintaining external changes to keep up with upstream development is
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| time-consuming and error-prone. With your code in the main tree, it will be
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| maintained by FFmpeg developers.
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| </li><li>FFmpeg developers include leading experts in the field who can find bugs or
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| design flaws in your code.
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| </li><li>By supporting the project you find useful you ensure it continues to be
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| maintained and developed.
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| </li></ul>
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| 
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| <p>For more detailed legal information about the use of FFmpeg in
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| external programs read the <samp class="file">LICENSE</samp> file in the source tree and
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| consult <a class="url" href="https://ffmpeg.org/legal.html">https://ffmpeg.org/legal.html</a>.
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| </p>
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| <ul class="mini-toc">
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| <li><a href="#Contributing-code" accesskey="1">Contributing code</a></li>
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| </ul>
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| <div class="section-level-extent" id="Contributing-code">
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| <h3 class="section">1.1 Contributing code</h3>
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| 
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| <p>All proposed code changes should be submitted for review to
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| <a class="url" href="mailto:ffmpeg-devel@ffmpeg.org">the development mailing list</a>, as
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| described in more detail in the <a class="ref" href="#Submitting-patches">Submitting patches</a> chapter. The code
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| should comply with the <a class="ref" href="#Development-Policy">Development Policy</a> and follow the <a class="ref" href="#Coding-Rules">Coding Rules</a>.
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| The developer making the commit and the author are responsible for their changes
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| and should try to fix issues their commit causes.
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| </p>
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| <a class="anchor" id="Coding-Rules"></a></div>
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| </div>
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| <div class="chapter-level-extent" id="Coding-Rules-1">
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| <h2 class="chapter">2 Coding Rules</h2>
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| 
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| <ul class="mini-toc">
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| <li><a href="#Language" accesskey="1">Language</a></li>
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| <li><a href="#Code-formatting-conventions" accesskey="2">Code formatting conventions</a></li>
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| <li><a href="#Comments" accesskey="3">Comments</a></li>
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| <li><a href="#Naming-conventions-1" accesskey="4">Naming conventions</a></li>
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| <li><a href="#Miscellaneous-conventions" accesskey="5">Miscellaneous conventions</a></li>
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| </ul>
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| <div class="section-level-extent" id="Language">
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| <h3 class="section">2.1 Language</h3>
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| 
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| <p>FFmpeg is mainly programmed in the ISO C99 language, extended with:
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| </p><ul class="itemize mark-bullet">
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| <li>Atomic operations from C11 <samp class="file">stdatomic.h</samp>. They are emulated on
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| architectures/compilers that do not support them, so all FFmpeg-internal code
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| may use atomics without any extra checks. However, <samp class="file">stdatomic.h</samp> must not
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| be included in public headers, so they stay C99-compatible.
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| </li></ul>
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| 
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| <p>Compiler-specific extensions may be used with good reason, but must not be
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| depended on, i.e. the code must still compile and work with compilers lacking
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| the extension.
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| </p>
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| <p>The following C99 features must not be used anywhere in the codebase:
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| </p><ul class="itemize mark-bullet">
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| <li>variable-length arrays;
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| 
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| </li><li>complex numbers;
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| 
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| </li><li>mixed statements and declarations.
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| </li></ul>
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| 
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| <ul class="mini-toc">
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| <li><a href="#SIMD_002fDSP-1" accesskey="1">SIMD/DSP</a></li>
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| <li><a href="#Other-languages" accesskey="2">Other languages</a></li>
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| </ul>
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| <div class="subsection-level-extent" id="SIMD_002fDSP-1">
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| <h4 class="subsection">2.1.1 SIMD/DSP</h4>
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| <a class="anchor" id="SIMD_002fDSP"></a>
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| <p>As modern compilers are unable to generate efficient SIMD or other
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| performance-critical DSP code from plain C, handwritten assembly is used.
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| Usually such code is isolated in a separate function. Then the standard approach
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| is writing multiple versions of this function – a plain C one that works
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| everywhere and may also be useful for debugging, and potentially multiple
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| architecture-specific optimized implementations. Initialization code then
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| chooses the best available version at runtime and loads it into a function
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| pointer; the function in question is then always called through this pointer.
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| </p>
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| <p>The specific syntax used for writing assembly is:
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| </p><ul class="itemize mark-bullet">
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| <li>NASM on x86;
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| 
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| </li><li>GAS on ARM.
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| </li></ul>
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| 
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| <p>A unit testing framework for assembly called <code class="code">checkasm</code> lives under
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| <samp class="file">tests/checkasm</samp>. All new assembly should come with <code class="code">checkasm</code> tests;
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| adding tests for existing assembly that lacks them is also strongly encouraged.
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| </p>
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| </div>
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| <div class="subsection-level-extent" id="Other-languages">
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| <h4 class="subsection">2.1.2 Other languages</h4>
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| 
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| <p>Other languages than C may be used in special cases:
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| </p><ul class="itemize mark-bullet">
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| <li>Compiler intrinsics or inline assembly when the code in question cannot be
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| written in the standard way described in the <a class="ref" href="#SIMD_002fDSP">SIMD/DSP</a> section. This
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| typically applies to code that needs to be inlined.
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| 
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| </li><li>Objective-C where required for interacting with macOS-specific interfaces.
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| </li></ul>
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| 
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| </div>
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| </div>
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| <div class="section-level-extent" id="Code-formatting-conventions">
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| <h3 class="section">2.2 Code formatting conventions</h3>
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| 
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| <p>There are the following guidelines regarding the indentation in files:
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| </p>
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| <ul class="itemize mark-bullet">
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| <li>Indent size is 4.
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| 
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| </li><li>The TAB character is forbidden outside of Makefiles as is any
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| form of trailing whitespace. Commits containing either will be
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| rejected by the git repository.
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| 
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| </li><li>You should try to limit your code lines to 80 characters; however, do so if
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| and only if this improves readability.
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| 
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| </li><li>K&R coding style is used.
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| </li></ul>
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| <p>The presentation is one inspired by ’indent -i4 -kr -nut’.
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| </p>
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| <ul class="mini-toc">
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| <li><a href="#Vim-configuration" accesskey="1">Vim configuration</a></li>
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| <li><a href="#Emacs-configuration" accesskey="2">Emacs configuration</a></li>
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| </ul>
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| <div class="subsection-level-extent" id="Vim-configuration">
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| <h4 class="subsection">2.2.1 Vim configuration</h4>
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| <p>In order to configure Vim to follow FFmpeg formatting conventions, paste
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| the following snippet into your <samp class="file">.vimrc</samp>:
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| </p><div class="example">
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| <pre class="example-preformatted">" indentation rules for FFmpeg: 4 spaces, no tabs
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| set expandtab
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| set shiftwidth=4
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| set softtabstop=4
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| set cindent
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| set cinoptions=(0
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| " Allow tabs in Makefiles.
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| autocmd FileType make,automake set noexpandtab shiftwidth=8 softtabstop=8
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| " Trailing whitespace and tabs are forbidden, so highlight them.
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| highlight ForbiddenWhitespace ctermbg=red guibg=red
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| match ForbiddenWhitespace /\s\+$\|\t/
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| " Do not highlight spaces at the end of line while typing on that line.
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| autocmd InsertEnter * match ForbiddenWhitespace /\t\|\s\+\%#\@<!$/
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| </pre></div>
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| 
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| </div>
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| <div class="subsection-level-extent" id="Emacs-configuration">
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| <h4 class="subsection">2.2.2 Emacs configuration</h4>
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| <p>For Emacs, add these roughly equivalent lines to your <samp class="file">.emacs.d/init.el</samp>:
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| </p><div class="example lisp">
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| <pre class="lisp-preformatted">(c-add-style "ffmpeg"
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|              '("k&r"
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|                (c-basic-offset . 4)
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|                (indent-tabs-mode . nil)
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|                (show-trailing-whitespace . t)
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|                (c-offsets-alist
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|                 (statement-cont . (c-lineup-assignments +)))
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|                )
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|              )
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| (setq c-default-style "ffmpeg")
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| </pre></div>
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| 
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| </div>
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| </div>
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| <div class="section-level-extent" id="Comments">
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| <h3 class="section">2.3 Comments</h3>
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| <p>Use the JavaDoc/Doxygen  format (see examples below) so that code documentation
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| can be generated automatically. All nontrivial functions should have a comment
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| above them explaining what the function does, even if it is just one sentence.
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| All structures and their member variables should be documented, too.
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| </p>
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| <p>Avoid Qt-style and similar Doxygen syntax with <code class="code">!</code> in it, i.e. replace
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| <code class="code">//!</code> with <code class="code">///</code> and similar.  Also @ syntax should be employed
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| for markup commands, i.e. use <code class="code">@param</code> and not <code class="code">\param</code>.
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| </p>
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| <div class="example">
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| <pre class="example-preformatted">/**
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|  * @file
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|  * MPEG codec.
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|  * @author ...
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|  */
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| 
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| /**
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|  * Summary sentence.
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|  * more text ...
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|  * ...
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|  */
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| typedef struct Foobar {
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|     int var1; /**< var1 description */
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|     int var2; ///< var2 description
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|     /** var3 description */
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|     int var3;
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| } Foobar;
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| 
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| /**
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|  * Summary sentence.
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|  * more text ...
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|  * ...
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|  * @param my_parameter description of my_parameter
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|  * @return return value description
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|  */
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| int myfunc(int my_parameter)
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| ...
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| </pre></div>
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| 
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| <a class="anchor" id="Naming-conventions"></a></div>
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| <div class="section-level-extent" id="Naming-conventions-1">
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| <h3 class="section">2.4 Naming conventions</h3>
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| 
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| <p>Names of functions, variables, and struct members must be lowercase, using
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| underscores (_) to separate words. For example, ‘<samp class="samp">avfilter_get_video_buffer</samp>’
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| is an acceptable function name and ‘<samp class="samp">AVFilterGetVideo</samp>’ is not.
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| </p>
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| <p>Struct, union, enum, and typedeffed type names must use CamelCase. All structs
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| and unions should be typedeffed to the same name as the struct/union tag, e.g.
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| <code class="code">typedef struct AVFoo { ... } AVFoo;</code>. Enums are typically not
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| typedeffed.
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| </p>
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| <p>Enumeration constants and macros must be UPPERCASE, except for macros
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| masquerading as functions, which should use the function naming convention.
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| </p>
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| <p>All identifiers in the libraries should be namespaced as follows:
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| </p><ul class="itemize mark-bullet">
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| <li>No namespacing for identifiers with file and lower scope (e.g. local variables,
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| static functions), and struct and union members,
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| 
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| </li><li>The <code class="code">ff_</code> prefix must be used for variables and functions visible outside
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| of file scope, but only used internally within a single library, e.g.
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| ‘<samp class="samp">ff_w64_demuxer</samp>’. This prevents name collisions when FFmpeg is statically
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| linked.
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| 
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| </li><li>For variables and functions visible outside of file scope, used internally
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| across multiple libraries, use <code class="code">avpriv_</code> as prefix, for example,
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| ‘<samp class="samp">avpriv_report_missing_feature</samp>’.
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| 
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| </li><li>All other internal identifiers, like private type or macro names, should be
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| namespaced only to avoid possible internal conflicts. E.g. <code class="code">H264_NAL_SPS</code>
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| vs. <code class="code">HEVC_NAL_SPS</code>.
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| 
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| </li><li>Each library has its own prefix for public symbols, in addition to the
 | ||
| commonly used <code class="code">av_</code> (<code class="code">avformat_</code> for libavformat,
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| <code class="code">avcodec_</code> for libavcodec, <code class="code">swr_</code> for libswresample, etc).
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| Check the existing code and choose names accordingly.
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| 
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| </li><li>Other public identifiers (struct, union, enum, macro, type names) must use their
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| library’s public prefix (<code class="code">AV</code>, <code class="code">Sws</code>, or <code class="code">Swr</code>).
 | ||
| </li></ul>
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| 
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| <p>Furthermore, name space reserved for the system should not be invaded.
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| Identifiers ending in <code class="code">_t</code> are reserved by
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| <a class="url" href="http://pubs.opengroup.org/onlinepubs/007904975/functions/xsh_chap02_02.html#tag_02_02_02">POSIX</a>.
 | ||
| Also avoid names starting with <code class="code">__</code> or <code class="code">_</code> followed by an uppercase
 | ||
| letter as they are reserved by the C standard. Names starting with <code class="code">_</code>
 | ||
| are reserved at the file level and may not be used for externally visible
 | ||
| symbols. If in doubt, just avoid names starting with <code class="code">_</code> altogether.
 | ||
| </p>
 | ||
| </div>
 | ||
| <div class="section-level-extent" id="Miscellaneous-conventions">
 | ||
| <h3 class="section">2.5 Miscellaneous conventions</h3>
 | ||
| 
 | ||
| <ul class="itemize mark-bullet">
 | ||
| <li>fprintf and printf are forbidden in libavformat and libavcodec,
 | ||
| please use av_log() instead.
 | ||
| 
 | ||
| </li><li>Casts should be used only when necessary. Unneeded parentheses
 | ||
| should also be avoided if they don’t make the code easier to understand.
 | ||
| </li></ul>
 | ||
| 
 | ||
| <a class="anchor" id="Development-Policy"></a></div>
 | ||
| </div>
 | ||
| <div class="chapter-level-extent" id="Development-Policy-1">
 | ||
| <h2 class="chapter">3 Development Policy</h2>
 | ||
| 
 | ||
| <ul class="mini-toc">
 | ||
| <li><a href="#Patches_002fCommitting" accesskey="1">Patches/Committing</a></li>
 | ||
| <li><a href="#Code" accesskey="2">Code</a></li>
 | ||
| <li><a href="#Library-public-interfaces" accesskey="3">Library public interfaces</a></li>
 | ||
| <li><a href="#Documentation_002fOther" accesskey="4">Documentation/Other</a></li>
 | ||
| </ul>
 | ||
| <div class="section-level-extent" id="Patches_002fCommitting">
 | ||
| <h3 class="section">3.1 Patches/Committing</h3>
 | ||
| <h4 class="subheading" id="Licenses-for-patches-must-be-compatible-with-FFmpeg_002e">Licenses for patches must be compatible with FFmpeg.</h4>
 | ||
| <p>Contributions should be licensed under the
 | ||
| <a class="uref" href="http://www.gnu.org/licenses/lgpl-2.1.html">LGPL 2.1</a>,
 | ||
| including an "or any later version" clause, or, if you prefer
 | ||
| a gift-style license, the
 | ||
| <a class="uref" href="http://opensource.org/licenses/isc-license.txt">ISC</a> or
 | ||
| <a class="uref" href="http://mit-license.org/">MIT</a> license.
 | ||
| <a class="uref" href="http://www.gnu.org/licenses/gpl-2.0.html">GPL 2</a> including
 | ||
| an "or any later version" clause is also acceptable, but LGPL is
 | ||
| preferred.
 | ||
| If you add a new file, give it a proper license header. Do not copy and
 | ||
| paste it from a random place, use an existing file as template.
 | ||
| </p>
 | ||
| <h4 class="subheading" id="You-must-not-commit-code-which-breaks-FFmpeg_0021">You must not commit code which breaks FFmpeg!</h4>
 | ||
| <p>This means unfinished code which is enabled and breaks compilation,
 | ||
| or compiles but does not work/breaks the regression tests. Code which
 | ||
| is unfinished but disabled may be permitted under-circumstances, like
 | ||
| missing samples or an implementation with a small subset of features.
 | ||
| Always check the mailing list for any reviewers with issues and test
 | ||
| FATE before you push.
 | ||
| </p>
 | ||
| <h4 class="subheading" id="Keep-the-main-commit-message-short-with-an-extended-description-below_002e">Keep the main commit message short with an extended description below.</h4>
 | ||
| <p>The commit message should have a short first line in the form of
 | ||
| a ‘<samp class="samp">topic: short description</samp>’ as a header, separated by a newline
 | ||
| from the body consisting of an explanation of why the change is necessary.
 | ||
| If the commit fixes a known bug on the bug tracker, the commit message
 | ||
| should include its bug ID. Referring to the issue on the bug tracker does
 | ||
| not exempt you from writing an excerpt of the bug in the commit message.
 | ||
| </p>
 | ||
| <h4 class="subheading" id="Testing-must-be-adequate-but-not-excessive_002e">Testing must be adequate but not excessive.</h4>
 | ||
| <p>If it works for you, others, and passes FATE then it should be OK to commit
 | ||
| it, provided it fits the other committing criteria. You should not worry about
 | ||
| over-testing things. If your code has problems (portability, triggers
 | ||
| compiler bugs, unusual environment etc) they will be reported and eventually
 | ||
| fixed.
 | ||
| </p>
 | ||
| <h4 class="subheading" id="Do-not-commit-unrelated-changes-together_002e">Do not commit unrelated changes together.</h4>
 | ||
| <p>They should be split them into self-contained pieces. Also do not forget
 | ||
| that if part B depends on part A, but A does not depend on B, then A can
 | ||
| and should be committed first and separate from B. Keeping changes well
 | ||
| split into self-contained parts makes reviewing and understanding them on
 | ||
| the commit log mailing list easier. This also helps in case of debugging
 | ||
| later on.
 | ||
| Also if you have doubts about splitting or not splitting, do not hesitate to
 | ||
| ask/discuss it on the developer mailing list.
 | ||
| </p>
 | ||
| <h4 class="subheading" id="Ask-before-you-change-the-build-system-_0028configure_002c-etc_0029_002e">Ask before you change the build system (configure, etc).</h4>
 | ||
| <p>Do not commit changes to the build system (Makefiles, configure script)
 | ||
| which change behavior, defaults etc, without asking first. The same
 | ||
| applies to compiler warning fixes, trivial looking fixes and to code
 | ||
| maintained by other developers. We usually have a reason for doing things
 | ||
| the way we do. Send your changes as patches to the ffmpeg-devel mailing
 | ||
| list, and if the code maintainers say OK, you may commit. This does not
 | ||
| apply to files you wrote and/or maintain.
 | ||
| </p>
 | ||
| <h4 class="subheading" id="Cosmetic-changes-should-be-kept-in-separate-patches_002e">Cosmetic changes should be kept in separate patches.</h4>
 | ||
| <p>We refuse source indentation and other cosmetic changes if they are mixed
 | ||
| with functional changes, such commits will be rejected and removed. Every
 | ||
| developer has his own indentation style, you should not change it. Of course
 | ||
| if you (re)write something, you can use your own style, even though we would
 | ||
| prefer if the indentation throughout FFmpeg was consistent (Many projects
 | ||
| force a given indentation style - we do not.). If you really need to make
 | ||
| indentation changes (try to avoid this), separate them strictly from real
 | ||
| changes.
 | ||
| </p>
 | ||
| <p>NOTE: If you had to put if(){ .. } over a large (> 5 lines) chunk of code,
 | ||
| then either do NOT change the indentation of the inner part within (do not
 | ||
| move it to the right)! or do so in a separate commit
 | ||
| </p>
 | ||
| <h4 class="subheading" id="Commit-messages-should-always-be-filled-out-properly_002e">Commit messages should always be filled out properly.</h4>
 | ||
| <p>Always fill out the commit log message. Describe in a few lines what you
 | ||
| changed and why. You can refer to mailing list postings if you fix a
 | ||
| particular bug. Comments such as "fixed!" or "Changed it." are unacceptable.
 | ||
| Recommended format:
 | ||
| </p>
 | ||
| <div class="example">
 | ||
| <pre class="example-preformatted">area changed: Short 1 line description
 | ||
| 
 | ||
| details describing what and why and giving references.
 | ||
| </pre></div>
 | ||
| 
 | ||
| <h4 class="subheading" id="Credit-the-author-of-the-patch_002e">Credit the author of the patch.</h4>
 | ||
| <p>Make sure the author of the commit is set correctly. (see git commit –author)
 | ||
| If you apply a patch, send an
 | ||
| answer to ffmpeg-devel (or wherever you got the patch from) saying that
 | ||
| you applied the patch.
 | ||
| </p>
 | ||
| <h4 class="subheading" id="Complex-patches-should-refer-to-discussion-surrounding-them_002e">Complex patches should refer to discussion surrounding them.</h4>
 | ||
| <p>When applying patches that have been discussed (at length) on the mailing
 | ||
| list, reference the thread in the log message.
 | ||
| </p>
 | ||
| <h4 class="subheading" id="Always-wait-long-enough-before-pushing-changes">Always wait long enough before pushing changes</h4>
 | ||
| <p>Do NOT commit to code actively maintained by others without permission.
 | ||
| Send a patch to ffmpeg-devel. If no one answers within a reasonable
 | ||
| time-frame (12h for build failures and security fixes, 3 days small changes,
 | ||
| 1 week for big patches) then commit your patch if you think it is OK.
 | ||
| Also note, the maintainer can simply ask for more time to review!
 | ||
| </p>
 | ||
| </div>
 | ||
| <div class="section-level-extent" id="Code">
 | ||
| <h3 class="section">3.2 Code</h3>
 | ||
| <h4 class="subheading" id="Warnings-for-correct-code-may-be-disabled-if-there-is-no-other-option_002e">Warnings for correct code may be disabled if there is no other option.</h4>
 | ||
| <p>Compiler warnings indicate potential bugs or code with bad style. If a type of
 | ||
| warning always points to correct and clean code, that warning should
 | ||
| be disabled, not the code changed.
 | ||
| Thus the remaining warnings can either be bugs or correct code.
 | ||
| If it is a bug, the bug has to be fixed. If it is not, the code should
 | ||
| be changed to not generate a warning unless that causes a slowdown
 | ||
| or obfuscates the code.
 | ||
| </p>
 | ||
| <h4 class="subheading" id="Check-untrusted-input-properly_002e">Check untrusted input properly.</h4>
 | ||
| <p>Never write to unallocated memory, never write over the end of arrays,
 | ||
| always check values read from some untrusted source before using them
 | ||
| as array index or other risky things.
 | ||
| </p>
 | ||
| </div>
 | ||
| <div class="section-level-extent" id="Library-public-interfaces">
 | ||
| <h3 class="section">3.3 Library public interfaces</h3>
 | ||
| <p>Every library in FFmpeg provides a set of public APIs in its installed headers,
 | ||
| which are those listed in the variable <code class="code">HEADERS</code> in that library’s
 | ||
| <samp class="file">Makefile</samp>. All identifiers defined in those headers (except for those
 | ||
| explicitly documented otherwise), and corresponding symbols exported from
 | ||
| compiled shared or static libraries are considered public interfaces and must
 | ||
| comply with the API and ABI compatibility rules described in this section.
 | ||
| </p>
 | ||
| <p>Public APIs must be backward compatible within a given major version. I.e. any
 | ||
| valid user code that compiles and works with a given library version must still
 | ||
| compile and work with any later version, as long as the major version number is
 | ||
| unchanged. "Valid user code" here means code that is calling our APIs in a
 | ||
| documented and/or intended manner and is not relying on any undefined behavior.
 | ||
| Incrementing the major version may break backward compatibility, but only to the
 | ||
| extent described in <a class="ref" href="#Major-version-bumps">Major version bumps</a>.
 | ||
| </p>
 | ||
| <p>We also guarantee backward ABI compatibility for shared and static libraries.
 | ||
| I.e. it should be possible to replace a shared or static build of our library
 | ||
| with a build of any later version (re-linking the user binary in the static
 | ||
| case) without breaking any valid user binaries, as long as the major version
 | ||
| number remains unchanged.
 | ||
| </p>
 | ||
| <ul class="mini-toc">
 | ||
| <li><a href="#Adding-new-interfaces" accesskey="1">Adding new interfaces</a></li>
 | ||
| <li><a href="#Removing-interfaces-1" accesskey="2">Removing interfaces</a></li>
 | ||
| <li><a href="#Major-version-bumps-1" accesskey="3">Major version bumps</a></li>
 | ||
| </ul>
 | ||
| <div class="subsection-level-extent" id="Adding-new-interfaces">
 | ||
| <h4 class="subsection">3.3.1 Adding new interfaces</h4>
 | ||
| <p>Any new public identifiers in installed headers are considered new API - this
 | ||
| includes new functions, structs, macros, enum values, typedefs, new fields in
 | ||
| existing functions, new installed headers, etc. Consider the following
 | ||
| guidelines when adding new APIs.
 | ||
| </p>
 | ||
| <h4 class="subsubheading" id="Motivation">Motivation</h4>
 | ||
| <p>While new APIs can be added relatively easily, changing or removing them is much
 | ||
| harder due to abovementioned compatibility requirements. You should then
 | ||
| consider carefully whether the functionality you are adding really needs to be
 | ||
| exposed to our callers as new public API.
 | ||
| </p>
 | ||
| <p>Your new API should have at least one well-established use case outside of the
 | ||
| library that cannot be easily achieved with existing APIs. Every library in
 | ||
| FFmpeg also has a defined scope - your new API must fit within it.
 | ||
| </p>
 | ||
| <h4 class="subsubheading" id="Replacing-existing-APIs">Replacing existing APIs</h4>
 | ||
| <p>If your new API is replacing an existing one, it should be strictly superior to
 | ||
| it, so that the advantages of using the new API outweight the cost to the
 | ||
| callers of changing their code. After adding the new API you should then
 | ||
| deprecate the old one and schedule it for removal, as described in
 | ||
| <a class="ref" href="#Removing-interfaces">Removing interfaces</a>.
 | ||
| </p>
 | ||
| <p>If you deem an existing API deficient and want to fix it, the preferred approach
 | ||
| in most cases is to add a differently-named replacement and deprecate the
 | ||
| existing API rather than modify it. It is important to make the changes visible
 | ||
| to our callers (e.g. through compile- or run-time deprecation warnings) and make
 | ||
| it clear how to transition to the new API (e.g. in the Doxygen documentation or
 | ||
| on the wiki).
 | ||
| </p>
 | ||
| <h4 class="subsubheading" id="API-design">API design</h4>
 | ||
| <p>The FFmpeg libraries are used by a variety of callers to perform a wide range of
 | ||
| multimedia-related processing tasks. You should therefore - within reason - try
 | ||
| to design your new API for the broadest feasible set of use cases and avoid
 | ||
| unnecessarily limiting it to a specific type of callers (e.g. just media
 | ||
| playback or just transcoding).
 | ||
| </p>
 | ||
| <h4 class="subsubheading" id="Consistency">Consistency</h4>
 | ||
| <p>Check whether similar APIs already exist in FFmpeg. If they do, try to model
 | ||
| your new addition on them to achieve better overall consistency.
 | ||
| </p>
 | ||
| <p>The naming of your new identifiers should follow the <a class="ref" href="#Naming-conventions">Naming conventions</a>
 | ||
| and be aligned with other similar APIs, if applicable.
 | ||
| </p>
 | ||
| <h4 class="subsubheading" id="Extensibility">Extensibility</h4>
 | ||
| <p>You should also consider how your API might be extended in the future in a
 | ||
| backward-compatible way. If you are adding a new struct <code class="code">AVFoo</code>, the
 | ||
| standard approach is requiring the caller to always allocate it through a
 | ||
| constructor function, typically named <code class="code">av_foo_alloc()</code>. This way new fields
 | ||
| may be added to the end of the struct without breaking ABI compatibility.
 | ||
| Typically you will also want a destructor - <code class="code">av_foo_free(AVFoo**)</code> that
 | ||
| frees the indirectly supplied object (and its contents, if applicable) and
 | ||
| writes <code class="code">NULL</code> to the supplied pointer, thus eliminating the potential
 | ||
| dangling pointer in the caller’s memory.
 | ||
| </p>
 | ||
| <p>If you are adding new functions, consider whether it might be desirable to tweak
 | ||
| their behavior in the future - you may want to add a flags argument, even though
 | ||
| it would be unused initially.
 | ||
| </p>
 | ||
| <h4 class="subsubheading" id="Documentation">Documentation</h4>
 | ||
| <p>All new APIs must be documented as Doxygen-formatted comments above the
 | ||
| identifiers you add to the public headers. You should also briefly mention the
 | ||
| change in <samp class="file">doc/APIchanges</samp>.
 | ||
| </p>
 | ||
| <h4 class="subsubheading" id="Bump-the-version">Bump the version</h4>
 | ||
| <p>Backward-incompatible API or ABI changes require incrementing (bumping) the
 | ||
| major version number, as described in <a class="ref" href="#Major-version-bumps">Major version bumps</a>. Major
 | ||
| bumps are significant events that happen on a schedule - so if your change
 | ||
| strictly requires one you should add it under <code class="code">#if</code> preprocesor guards that
 | ||
| disable it until the next major bump happens.
 | ||
| </p>
 | ||
| <p>New APIs that can be added without breaking API or ABI compatibility require
 | ||
| bumping the minor version number.
 | ||
| </p>
 | ||
| <p>Incrementing the third (micro) version component means a noteworthy binary
 | ||
| compatible change (e.g. encoder bug fix that matters for the decoder). The third
 | ||
| component always starts at 100 to distinguish FFmpeg from Libav.
 | ||
| </p>
 | ||
| <a class="anchor" id="Removing-interfaces"></a></div>
 | ||
| <div class="subsection-level-extent" id="Removing-interfaces-1">
 | ||
| <h4 class="subsection">3.3.2 Removing interfaces</h4>
 | ||
| <p>Due to abovementioned compatibility guarantees, removing APIs is an involved
 | ||
| process that should only be undertaken with good reason. Typically a deficient,
 | ||
| restrictive, or otherwise inadequate API is replaced by a superior one, though
 | ||
| it does at times happen that we remove an API without any replacement (e.g. when
 | ||
| the feature it provides is deemed not worth the maintenance effort, out of scope
 | ||
| of the project, fundamentally flawed, etc.).
 | ||
| </p>
 | ||
| <p>The removal has two steps - first the API is deprecated and scheduled for
 | ||
| removal, but remains present and functional. The second step is actually
 | ||
| removing the API - this is described in <a class="ref" href="#Major-version-bumps">Major version bumps</a>.
 | ||
| </p>
 | ||
| <p>To deprecate an API you should signal to our users that they should stop using
 | ||
| it. E.g. if you intend to remove struct members or functions, you should mark
 | ||
| them with <code class="code">attribute_deprecated</code>. When this cannot be done, it may be
 | ||
| possible to detect the use of the deprecated API at runtime and print a warning
 | ||
| (though take care not to print it too often). You should also document the
 | ||
| deprecation (and the replacement, if applicable) in the relevant Doxygen
 | ||
| documentation block.
 | ||
| </p>
 | ||
| <p>Finally, you should define a deprecation guard along the lines of
 | ||
| <code class="code">#define FF_API_<FOO> (LIBAVBAR_VERSION_MAJOR < XX)</code> (where XX is the major
 | ||
| version in which the API will be removed) in <samp class="file">libavbar/version_major.h</samp>
 | ||
| (<samp class="file">version.h</samp> in case of <code class="code">libavutil</code>). Then wrap all uses of the
 | ||
| deprecated API in <code class="code">#if FF_API_<FOO> .... #endif</code>, so that the code will
 | ||
| automatically get disabled once the major version reaches XX. You can also use
 | ||
| <code class="code">FF_DISABLE_DEPRECATION_WARNINGS</code> and <code class="code">FF_ENABLE_DEPRECATION_WARNINGS</code>
 | ||
| to suppress compiler deprecation warnings inside these guards. You should test
 | ||
| that the code compiles and works with the guard macro evaluating to both true
 | ||
| and false.
 | ||
| </p>
 | ||
| <a class="anchor" id="Major-version-bumps"></a></div>
 | ||
| <div class="subsection-level-extent" id="Major-version-bumps-1">
 | ||
| <h4 class="subsection">3.3.3 Major version bumps</h4>
 | ||
| <p>A major version bump signifies an API and/or ABI compatibility break. To reduce
 | ||
| the negative effects on our callers, who are required to adapt their code,
 | ||
| backward-incompatible changes during a major bump should be limited to:
 | ||
| </p><ul class="itemize mark-bullet">
 | ||
| <li>Removing previously deprecated APIs.
 | ||
| 
 | ||
| </li><li>Performing ABI- but not API-breaking changes, like reordering struct contents.
 | ||
| </li></ul>
 | ||
| 
 | ||
| </div>
 | ||
| </div>
 | ||
| <div class="section-level-extent" id="Documentation_002fOther">
 | ||
| <h3 class="section">3.4 Documentation/Other</h3>
 | ||
| <h4 class="subheading" id="Subscribe-to-the-ffmpeg_002ddevel-mailing-list_002e">Subscribe to the ffmpeg-devel mailing list.</h4>
 | ||
| <p>It is important to be subscribed to the
 | ||
| <a class="uref" href="https://lists.ffmpeg.org/mailman/listinfo/ffmpeg-devel">ffmpeg-devel</a>
 | ||
| mailing list. Almost any non-trivial patch is to be sent there for review.
 | ||
| Other developers may have comments about your contribution. We expect you see
 | ||
| those comments, and to improve it if requested. (N.B. Experienced committers
 | ||
| have other channels, and may sometimes skip review for trivial fixes.) Also,
 | ||
| discussion here about bug fixes and FFmpeg improvements by other developers may
 | ||
| be helpful information for you. Finally, by being a list subscriber, your
 | ||
| contribution will be posted immediately to the list, without the moderation
 | ||
| hold which messages from non-subscribers experience.
 | ||
| </p>
 | ||
| <p>However, it is more important to the project that we receive your patch than
 | ||
| that you be subscribed to the ffmpeg-devel list. If you have a patch, and don’t
 | ||
| want to subscribe and discuss the patch, then please do send it to the list
 | ||
| anyway.
 | ||
| </p>
 | ||
| <h4 class="subheading" id="Subscribe-to-the-ffmpeg_002dcvslog-mailing-list_002e">Subscribe to the ffmpeg-cvslog mailing list.</h4>
 | ||
| <p>Diffs of all commits are sent to the
 | ||
| <a class="uref" href="https://lists.ffmpeg.org/mailman/listinfo/ffmpeg-cvslog">ffmpeg-cvslog</a>
 | ||
| mailing list. Some developers read this list to review all code base changes
 | ||
| from all sources. Subscribing to this list is not mandatory.
 | ||
| </p>
 | ||
| <h4 class="subheading" id="Keep-the-documentation-up-to-date_002e">Keep the documentation up to date.</h4>
 | ||
| <p>Update the documentation if you change behavior or add features. If you are
 | ||
| unsure how best to do this, send a patch to ffmpeg-devel, the documentation
 | ||
| maintainer(s) will review and commit your stuff.
 | ||
| </p>
 | ||
| <h4 class="subheading" id="Important-discussions-should-be-accessible-to-all_002e">Important discussions should be accessible to all.</h4>
 | ||
| <p>Try to keep important discussions and requests (also) on the public
 | ||
| developer mailing list, so that all developers can benefit from them.
 | ||
| </p>
 | ||
| <h4 class="subheading" id="Check-your-entries-in-MAINTAINERS_002e">Check your entries in MAINTAINERS.</h4>
 | ||
| <p>Make sure that no parts of the codebase that you maintain are missing from the
 | ||
| <samp class="file">MAINTAINERS</samp> file. If something that you want to maintain is missing add it with
 | ||
| your name after it.
 | ||
| If at some point you no longer want to maintain some code, then please help in
 | ||
| finding a new maintainer and also don’t forget to update the <samp class="file">MAINTAINERS</samp> file.
 | ||
| </p>
 | ||
| <p>We think our rules are not too hard. If you have comments, contact us.
 | ||
| </p>
 | ||
| <a class="anchor" id="Submitting-patches"></a></div>
 | ||
| </div>
 | ||
| <div class="chapter-level-extent" id="Submitting-patches-1">
 | ||
| <h2 class="chapter">4 Submitting patches</h2>
 | ||
| 
 | ||
| <p>First, read the <a class="ref" href="#Coding-Rules">Coding Rules</a> above if you did not yet, in particular
 | ||
| the rules regarding patch submission.
 | ||
| </p>
 | ||
| <p>When you submit your patch, please use <code class="code">git format-patch</code> or
 | ||
| <code class="code">git send-email</code>. We cannot read other diffs :-).
 | ||
| </p>
 | ||
| <p>Also please do not submit a patch which contains several unrelated changes.
 | ||
| Split it into separate, self-contained pieces. This does not mean splitting
 | ||
| file by file. Instead, make the patch as small as possible while still
 | ||
| keeping it as a logical unit that contains an individual change, even
 | ||
| if it spans multiple files. This makes reviewing your patches much easier
 | ||
| for us and greatly increases your chances of getting your patch applied.
 | ||
| </p>
 | ||
| <p>Use the patcheck tool of FFmpeg to check your patch.
 | ||
| The tool is located in the tools directory.
 | ||
| </p>
 | ||
| <p>Run the <a class="ref" href="#Regression-tests">Regression tests</a> before submitting a patch in order to verify
 | ||
| it does not cause unexpected problems.
 | ||
| </p>
 | ||
| <p>It also helps quite a bit if you tell us what the patch does (for example
 | ||
| ’replaces lrint by lrintf’), and why (for example ’*BSD isn’t C99 compliant
 | ||
| and has no lrint()’)
 | ||
| </p>
 | ||
| <p>Also please if you send several patches, send each patch as a separate mail,
 | ||
| do not attach several unrelated patches to the same mail.
 | ||
| </p>
 | ||
| <p>Patches should be posted to the
 | ||
| <a class="uref" href="https://lists.ffmpeg.org/mailman/listinfo/ffmpeg-devel">ffmpeg-devel</a>
 | ||
| mailing list. Use <code class="code">git send-email</code> when possible since it will properly
 | ||
| send patches without requiring extra care. If you cannot, then send patches
 | ||
| as base64-encoded attachments, so your patch is not trashed during
 | ||
| transmission. Also ensure the correct mime type is used
 | ||
| (text/x-diff or text/x-patch or at least text/plain) and that only one
 | ||
| patch is inline or attached per mail.
 | ||
| You can check <a class="url" href="https://patchwork.ffmpeg.org">https://patchwork.ffmpeg.org</a>, if your patch does not show up, its mime type
 | ||
| likely was wrong.
 | ||
| </p>
 | ||
| <h4 class="subheading" id="Sending-patches-from-email-clients">Sending patches from email clients</h4>
 | ||
| <p>Using <code class="code">git send-email</code> might not be desirable for everyone. The
 | ||
| following trick allows to send patches via email clients in a safe
 | ||
| way. It has been tested with Outlook and Thunderbird (with X-Unsent
 | ||
| extension) and might work with other applications.
 | ||
| </p>
 | ||
| <p>Create your patch like this:
 | ||
| </p>
 | ||
| <pre class="verbatim">git format-patch -s -o "outputfolder" --add-header "X-Unsent: 1" --suffix .eml --to ffmpeg-devel@ffmpeg.org -1 1a2b3c4d
 | ||
| </pre>
 | ||
| <p>Now you’ll just need to open the eml file with the email application
 | ||
| and execute ’Send’.
 | ||
| </p>
 | ||
| <h4 class="subheading" id="Reviews">Reviews</h4>
 | ||
| <p>Your patch will be reviewed on the mailing list. You will likely be asked
 | ||
| to make some changes and are expected to send in an improved version that
 | ||
| incorporates the requests from the review. This process may go through
 | ||
| several iterations. Once your patch is deemed good enough, some developer
 | ||
| will pick it up and commit it to the official FFmpeg tree.
 | ||
| </p>
 | ||
| <p>Give us a few days to react. But if some time passes without reaction,
 | ||
| send a reminder by email. Your patch should eventually be dealt with.
 | ||
| </p>
 | ||
| 
 | ||
| </div>
 | ||
| <div class="chapter-level-extent" id="New-codecs-or-formats-checklist">
 | ||
| <h2 class="chapter">5 New codecs or formats checklist</h2>
 | ||
| 
 | ||
| <ol class="enumerate">
 | ||
| <li> Did you use av_cold for codec initialization and close functions?
 | ||
| 
 | ||
| </li><li> Did you add a long_name under NULL_IF_CONFIG_SMALL to the AVCodec or
 | ||
| AVInputFormat/AVOutputFormat struct?
 | ||
| 
 | ||
| </li><li> Did you bump the minor version number (and reset the micro version
 | ||
| number) in <samp class="file">libavcodec/version.h</samp> or <samp class="file">libavformat/version.h</samp>?
 | ||
| 
 | ||
| </li><li> Did you register it in <samp class="file">allcodecs.c</samp> or <samp class="file">allformats.c</samp>?
 | ||
| 
 | ||
| </li><li> Did you add the AVCodecID to <samp class="file">avcodec.h</samp>?
 | ||
| When adding new codec IDs, also add an entry to the codec descriptor
 | ||
| list in <samp class="file">libavcodec/codec_desc.c</samp>.
 | ||
| 
 | ||
| </li><li> If it has a FourCC, did you add it to <samp class="file">libavformat/riff.c</samp>,
 | ||
| even if it is only a decoder?
 | ||
| 
 | ||
| </li><li> Did you add a rule to compile the appropriate files in the Makefile?
 | ||
| Remember to do this even if you’re just adding a format to a file that is
 | ||
| already being compiled by some other rule, like a raw demuxer.
 | ||
| 
 | ||
| </li><li> Did you add an entry to the table of supported formats or codecs in
 | ||
| <samp class="file">doc/general.texi</samp>?
 | ||
| 
 | ||
| </li><li> Did you add an entry in the Changelog?
 | ||
| 
 | ||
| </li><li> If it depends on a parser or a library, did you add that dependency in
 | ||
| configure?
 | ||
| 
 | ||
| </li><li> Did you <code class="code">git add</code> the appropriate files before committing?
 | ||
| 
 | ||
| </li><li> Did you make sure it compiles standalone, i.e. with
 | ||
| <code class="code">configure --disable-everything --enable-decoder=foo</code>
 | ||
| (or <code class="code">--enable-demuxer</code> or whatever your component is)?
 | ||
| </li></ol>
 | ||
| 
 | ||
| 
 | ||
| </div>
 | ||
| <div class="chapter-level-extent" id="Patch-submission-checklist">
 | ||
| <h2 class="chapter">6 Patch submission checklist</h2>
 | ||
| 
 | ||
| <ol class="enumerate">
 | ||
| <li> Does <code class="code">make fate</code> pass with the patch applied?
 | ||
| 
 | ||
| </li><li> Was the patch generated with git format-patch or send-email?
 | ||
| 
 | ||
| </li><li> Did you sign-off your patch? (<code class="code">git commit -s</code>)
 | ||
| See <a class="uref" href="https://git.kernel.org/pub/scm/linux/kernel/git/torvalds/linux.git/plain/Documentation/process/submitting-patches.rst">Sign your work</a> for the meaning
 | ||
| of <em class="dfn">sign-off</em>.
 | ||
| 
 | ||
| </li><li> Did you provide a clear git commit log message?
 | ||
| 
 | ||
| </li><li> Is the patch against latest FFmpeg git master branch?
 | ||
| 
 | ||
| </li><li> Are you subscribed to ffmpeg-devel?
 | ||
| (the list is subscribers only due to spam)
 | ||
| 
 | ||
| </li><li> Have you checked that the changes are minimal, so that the same cannot be
 | ||
| achieved with a smaller patch and/or simpler final code?
 | ||
| 
 | ||
| </li><li> If the change is to speed critical code, did you benchmark it?
 | ||
| 
 | ||
| </li><li> If you did any benchmarks, did you provide them in the mail?
 | ||
| 
 | ||
| </li><li> Have you checked that the patch does not introduce buffer overflows or
 | ||
| other security issues?
 | ||
| 
 | ||
| </li><li> Did you test your decoder or demuxer against damaged data? If no, see
 | ||
| tools/trasher, the noise bitstream filter, and
 | ||
| <a class="uref" href="http://caca.zoy.org/wiki/zzuf">zzuf</a>. Your decoder or demuxer
 | ||
| should not crash, end in a (near) infinite loop, or allocate ridiculous
 | ||
| amounts of memory when fed damaged data.
 | ||
| 
 | ||
| </li><li> Did you test your decoder or demuxer against sample files?
 | ||
| Samples may be obtained at <a class="url" href="https://samples.ffmpeg.org">https://samples.ffmpeg.org</a>.
 | ||
| 
 | ||
| </li><li> Does the patch not mix functional and cosmetic changes?
 | ||
| 
 | ||
| </li><li> Did you add tabs or trailing whitespace to the code? Both are forbidden.
 | ||
| 
 | ||
| </li><li> Is the patch attached to the email you send?
 | ||
| 
 | ||
| </li><li> Is the mime type of the patch correct? It should be text/x-diff or
 | ||
| text/x-patch or at least text/plain and not application/octet-stream.
 | ||
| 
 | ||
| </li><li> If the patch fixes a bug, did you provide a verbose analysis of the bug?
 | ||
| 
 | ||
| </li><li> If the patch fixes a bug, did you provide enough information, including
 | ||
| a sample, so the bug can be reproduced and the fix can be verified?
 | ||
| Note please do not attach samples >100k to mails but rather provide a
 | ||
| URL, you can upload to <a class="url" href="https://streams.videolan.org/upload/">https://streams.videolan.org/upload/</a>.
 | ||
| 
 | ||
| </li><li> Did you provide a verbose summary about what the patch does change?
 | ||
| 
 | ||
| </li><li> Did you provide a verbose explanation why it changes things like it does?
 | ||
| 
 | ||
| </li><li> Did you provide a verbose summary of the user visible advantages and
 | ||
| disadvantages if the patch is applied?
 | ||
| 
 | ||
| </li><li> Did you provide an example so we can verify the new feature added by the
 | ||
| patch easily?
 | ||
| 
 | ||
| </li><li> If you added a new file, did you insert a license header? It should be
 | ||
| taken from FFmpeg, not randomly copied and pasted from somewhere else.
 | ||
| 
 | ||
| </li><li> You should maintain alphabetical order in alphabetically ordered lists as
 | ||
| long as doing so does not break API/ABI compatibility.
 | ||
| 
 | ||
| </li><li> Lines with similar content should be aligned vertically when doing so
 | ||
| improves readability.
 | ||
| 
 | ||
| </li><li> Consider adding a regression test for your code.
 | ||
| 
 | ||
| </li><li> If you added YASM code please check that things still work with –disable-yasm.
 | ||
| 
 | ||
| </li><li> Make sure you check the return values of function and return appropriate
 | ||
| error codes. Especially memory allocation functions like <code class="code">av_malloc()</code>
 | ||
| are notoriously left unchecked, which is a serious problem.
 | ||
| 
 | ||
| </li><li> Test your code with valgrind and or Address Sanitizer to ensure it’s free
 | ||
| of leaks, out of array accesses, etc.
 | ||
| </li></ol>
 | ||
| 
 | ||
| </div>
 | ||
| <div class="chapter-level-extent" id="Patch-review-process">
 | ||
| <h2 class="chapter">7 Patch review process</h2>
 | ||
| 
 | ||
| <p>All patches posted to ffmpeg-devel will be reviewed, unless they contain a
 | ||
| clear note that the patch is not for the git master branch.
 | ||
| Reviews and comments will be posted as replies to the patch on the
 | ||
| mailing list. The patch submitter then has to take care of every comment,
 | ||
| that can be by resubmitting a changed patch or by discussion. Resubmitted
 | ||
| patches will themselves be reviewed like any other patch. If at some point
 | ||
| a patch passes review with no comments then it is approved, that can for
 | ||
| simple and small patches happen immediately while large patches will generally
 | ||
| have to be changed and reviewed many times before they are approved.
 | ||
| After a patch is approved it will be committed to the repository.
 | ||
| </p>
 | ||
| <p>We will review all submitted patches, but sometimes we are quite busy so
 | ||
| especially for large patches this can take several weeks.
 | ||
| </p>
 | ||
| <p>If you feel that the review process is too slow and you are willing to try to
 | ||
| take over maintainership of the area of code you change then just clone
 | ||
| git master and maintain the area of code there. We will merge each area from
 | ||
| where its best maintained.
 | ||
| </p>
 | ||
| <p>When resubmitting patches, please do not make any significant changes
 | ||
| not related to the comments received during review. Such patches will
 | ||
| be rejected. Instead, submit significant changes or new features as
 | ||
| separate patches.
 | ||
| </p>
 | ||
| <p>Everyone is welcome to review patches. Also if you are waiting for your patch
 | ||
| to be reviewed, please consider helping to review other patches, that is a great
 | ||
| way to get everyone’s patches reviewed sooner.
 | ||
| </p>
 | ||
| <a class="anchor" id="Regression-tests"></a></div>
 | ||
| <div class="chapter-level-extent" id="Regression-tests-1">
 | ||
| <h2 class="chapter">8 Regression tests</h2>
 | ||
| 
 | ||
| <p>Before submitting a patch (or committing to the repository), you should at least
 | ||
| test that you did not break anything.
 | ||
| </p>
 | ||
| <p>Running ’make fate’ accomplishes this, please see <a class="url" href="fate.html">fate.html</a> for details.
 | ||
| </p>
 | ||
| <p>[Of course, some patches may change the results of the regression tests. In
 | ||
| this case, the reference results of the regression tests shall be modified
 | ||
| accordingly].
 | ||
| </p>
 | ||
| <ul class="mini-toc">
 | ||
| <li><a href="#Adding-files-to-the-fate_002dsuite-dataset" accesskey="1">Adding files to the fate-suite dataset</a></li>
 | ||
| <li><a href="#Visualizing-Test-Coverage" accesskey="2">Visualizing Test Coverage</a></li>
 | ||
| <li><a href="#Using-Valgrind" accesskey="3">Using Valgrind</a></li>
 | ||
| </ul>
 | ||
| <div class="section-level-extent" id="Adding-files-to-the-fate_002dsuite-dataset">
 | ||
| <h3 class="section">8.1 Adding files to the fate-suite dataset</h3>
 | ||
| 
 | ||
| <p>If you need a sample uploaded send a mail to samples-request.
 | ||
| </p>
 | ||
| <p>When there is no muxer or encoder available to generate test media for a
 | ||
| specific test then the media has to be included in the fate-suite.
 | ||
| First please make sure that the sample file is as small as possible to test the
 | ||
| respective decoder or demuxer sufficiently. Large files increase network
 | ||
| bandwidth and disk space requirements.
 | ||
| Once you have a working fate test and fate sample, provide in the commit
 | ||
| message or introductory message for the patch series that you post to
 | ||
| the ffmpeg-devel mailing list, a direct link to download the sample media.
 | ||
| </p>
 | ||
| </div>
 | ||
| <div class="section-level-extent" id="Visualizing-Test-Coverage">
 | ||
| <h3 class="section">8.2 Visualizing Test Coverage</h3>
 | ||
| 
 | ||
| <p>The FFmpeg build system allows visualizing the test coverage in an easy
 | ||
| manner with the coverage tools <code class="code">gcov</code>/<code class="code">lcov</code>.  This involves
 | ||
| the following steps:
 | ||
| </p>
 | ||
| <ol class="enumerate">
 | ||
| <li> Configure to compile with instrumentation enabled:
 | ||
|     <code class="code">configure --toolchain=gcov</code>.
 | ||
| 
 | ||
| </li><li> Run your test case, either manually or via FATE. This can be either
 | ||
|     the full FATE regression suite, or any arbitrary invocation of any
 | ||
|     front-end tool provided by FFmpeg, in any combination.
 | ||
| 
 | ||
| </li><li> Run <code class="code">make lcov</code> to generate coverage data in HTML format.
 | ||
| 
 | ||
| </li><li> View <code class="code">lcov/index.html</code> in your preferred HTML viewer.
 | ||
| </li></ol>
 | ||
| 
 | ||
| <p>You can use the command <code class="code">make lcov-reset</code> to reset the coverage
 | ||
| measurements. You will need to rerun <code class="code">make lcov</code> after running a
 | ||
| new test.
 | ||
| </p>
 | ||
| </div>
 | ||
| <div class="section-level-extent" id="Using-Valgrind">
 | ||
| <h3 class="section">8.3 Using Valgrind</h3>
 | ||
| 
 | ||
| <p>The configure script provides a shortcut for using valgrind to spot bugs
 | ||
| related to memory handling. Just add the option
 | ||
| <code class="code">--toolchain=valgrind-memcheck</code> or <code class="code">--toolchain=valgrind-massif</code>
 | ||
| to your configure line, and reasonable defaults will be set for running
 | ||
| FATE under the supervision of either the <strong class="strong">memcheck</strong> or the
 | ||
| <strong class="strong">massif</strong> tool of the valgrind suite.
 | ||
| </p>
 | ||
| <p>In case you need finer control over how valgrind is invoked, use the
 | ||
| <code class="code">--target-exec='valgrind <your_custom_valgrind_options></code> option in
 | ||
| your configure line instead.
 | ||
| </p>
 | ||
| <a class="anchor" id="Release-process"></a></div>
 | ||
| </div>
 | ||
| <div class="chapter-level-extent" id="Release-process-1">
 | ||
| <h2 class="chapter">9 Release process</h2>
 | ||
| 
 | ||
| <p>FFmpeg maintains a set of <strong class="strong">release branches</strong>, which are the
 | ||
| recommended deliverable for system integrators and distributors (such as
 | ||
| Linux distributions, etc.). At regular times, a <strong class="strong">release
 | ||
| manager</strong> prepares, tests and publishes tarballs on the
 | ||
| <a class="url" href="https://ffmpeg.org">https://ffmpeg.org</a> website.
 | ||
| </p>
 | ||
| <p>There are two kinds of releases:
 | ||
| </p>
 | ||
| <ol class="enumerate">
 | ||
| <li> <strong class="strong">Major releases</strong> always include the latest and greatest
 | ||
| features and functionality.
 | ||
| 
 | ||
| </li><li> <strong class="strong">Point releases</strong> are cut from <strong class="strong">release</strong> branches,
 | ||
| which are named <code class="code">release/X</code>, with <code class="code">X</code> being the release
 | ||
| version number.
 | ||
| </li></ol>
 | ||
| 
 | ||
| <p>Note that we promise to our users that shared libraries from any FFmpeg
 | ||
| release never break programs that have been <strong class="strong">compiled</strong> against
 | ||
| previous versions of <strong class="strong">the same release series</strong> in any case!
 | ||
| </p>
 | ||
| <p>However, from time to time, we do make API changes that require adaptations
 | ||
| in applications. Such changes are only allowed in (new) major releases and
 | ||
| require further steps such as bumping library version numbers and/or
 | ||
| adjustments to the symbol versioning file. Please discuss such changes
 | ||
| on the <strong class="strong">ffmpeg-devel</strong> mailing list in time to allow forward planning.
 | ||
| </p>
 | ||
| <a class="anchor" id="Criteria-for-Point-Releases"></a><ul class="mini-toc">
 | ||
| <li><a href="#Criteria-for-Point-Releases-1" accesskey="1">Criteria for Point Releases</a></li>
 | ||
| <li><a href="#Release-Checklist" accesskey="2">Release Checklist</a></li>
 | ||
| </ul>
 | ||
| <div class="section-level-extent" id="Criteria-for-Point-Releases-1">
 | ||
| <h3 class="section">9.1 Criteria for Point Releases</h3>
 | ||
| 
 | ||
| <p>Changes that match the following criteria are valid candidates for
 | ||
| inclusion into a point release:
 | ||
| </p>
 | ||
| <ol class="enumerate">
 | ||
| <li> Fixes a security issue, preferably identified by a <strong class="strong">CVE
 | ||
| number</strong> issued by <a class="url" href="http://cve.mitre.org/">http://cve.mitre.org/</a>.
 | ||
| 
 | ||
| </li><li> Fixes a documented bug in <a class="url" href="https://trac.ffmpeg.org">https://trac.ffmpeg.org</a>.
 | ||
| 
 | ||
| </li><li> Improves the included documentation.
 | ||
| 
 | ||
| </li><li> Retains both source code and binary compatibility with previous
 | ||
| point releases of the same release branch.
 | ||
| </li></ol>
 | ||
| 
 | ||
| <p>The order for checking the rules is (1 OR 2 OR 3) AND 4.
 | ||
| </p>
 | ||
| 
 | ||
| </div>
 | ||
| <div class="section-level-extent" id="Release-Checklist">
 | ||
| <h3 class="section">9.2 Release Checklist</h3>
 | ||
| 
 | ||
| <p>The release process involves the following steps:
 | ||
| </p>
 | ||
| <ol class="enumerate">
 | ||
| <li> Ensure that the <samp class="file">RELEASE</samp> file contains the version number for
 | ||
| the upcoming release.
 | ||
| 
 | ||
| </li><li> Add the release at <a class="url" href="https://trac.ffmpeg.org/admin/ticket/versions">https://trac.ffmpeg.org/admin/ticket/versions</a>.
 | ||
| 
 | ||
| </li><li> Announce the intent to do a release to the mailing list.
 | ||
| 
 | ||
| </li><li> Make sure all relevant security fixes have been backported. See
 | ||
| <a class="url" href="https://ffmpeg.org/security.html">https://ffmpeg.org/security.html</a>.
 | ||
| 
 | ||
| </li><li> Ensure that the FATE regression suite still passes in the release
 | ||
| branch on at least <strong class="strong">i386</strong> and <strong class="strong">amd64</strong>
 | ||
| (cf. <a class="ref" href="#Regression-tests">Regression tests</a>).
 | ||
| 
 | ||
| </li><li> Prepare the release tarballs in <code class="code">bz2</code> and <code class="code">gz</code> formats, and
 | ||
| supplementing files that contain <code class="code">gpg</code> signatures
 | ||
| 
 | ||
| </li><li> Publish the tarballs at <a class="url" href="https://ffmpeg.org/releases">https://ffmpeg.org/releases</a>. Create and
 | ||
| push an annotated tag in the form <code class="code">nX</code>, with <code class="code">X</code>
 | ||
| containing the version number.
 | ||
| 
 | ||
| </li><li> Propose and send a patch to the <strong class="strong">ffmpeg-devel</strong> mailing list
 | ||
| with a news entry for the website.
 | ||
| 
 | ||
| </li><li> Publish the news entry.
 | ||
| 
 | ||
| </li><li> Send an announcement to the mailing list.
 | ||
| </li></ol>
 | ||
| 
 | ||
| </div>
 | ||
| </div>
 | ||
| </div>
 | ||
| 
 | ||
| 
 | ||
| 
 | ||
| </body>
 | ||
| </html>
 |