今天星期三

+ 优化UE反复重连系统资源占用太高的问题;
+ 自动控制是否启动面板播放;
+ 自动删除运行日志;
This commit is contained in:
xszyou 2023-08-16 19:19:17 +08:00
parent 98f83e242f
commit d7519a2768
6 changed files with 87 additions and 40 deletions

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@ -119,6 +119,12 @@ Remote Android  [Live2D](https://www.bilibili.com/video/BV1sx4y1d775/?vd_sou
## **三、升级日志**
**2023.08.16**
+ 优化UE反复重连系统资源占用太高的问题
+ 自动控制是否启动面板播放;
+ 自动删除运行日志。
**2023.08.09**
+ 去除mp3格式警告信息

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@ -122,6 +122,12 @@ Message format: View [WebSocket.md](https://github.com/TheRamU/Fay/blob/main/Web
## **Upgrade Log**
**2023.08.16:**
- Optimized the issue of high system resource consumption caused by UE repeatedly reconnecting;
- Automatically control whether to start panel playback;
- Automatically delete runtime logs.
**2023.08.09:**
- Remove mp3 format warning message;

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@ -16,7 +16,6 @@ class MyServer:
self.__port = port # 端口号
self.__listCmd = [] # 要发送的信息的列表
self.__server: Serve = None
self.__message_value = None # client返回消息的value
self.__event_loop: AbstractEventLoop = None
self.__running = True
self.__pending = None
@ -28,39 +27,38 @@ class MyServer:
# 接收处理
async def __consumer_handler(self, websocket, path):
async for message in websocket:
await asyncio.sleep(0.01)
await self.__consumer(message)
# 发送处理
async def __producer_handler(self, websocket, path):
while self.__running:
await asyncio.sleep(0.000001)
await asyncio.sleep(0.01)
message = await self.__producer()
if message:
await websocket.send(message)
async def __handler(self, websocket, path):
self.isConnect = True
util.log(1,"websocket连接上:{}".format(self.__port))
self.on_connect_handler()
consumer_task = asyncio.ensure_future(self.__consumer_handler(websocket, path))
producer_task = asyncio.ensure_future(self.__producer_handler(websocket, path))
consumer_task = asyncio.ensure_future(self.__consumer_handler(websocket, path))#接收
producer_task = asyncio.ensure_future(self.__producer_handler(websocket, path))#发送
done, self.__pending = await asyncio.wait([consumer_task, producer_task], return_when=asyncio.FIRST_COMPLETED, )
for task in self.__pending:
task.cancel()
self.isConnect = False
self.__running = False
util.log(1,"websocket连接断开:{}".format(self.__port))
if self.__port == 10002:
web_server_instance = get_web_instance()
web_server_instance.add_cmd({"is_connect": False})
self.on_close_handler()
async def __consumer(self, message):
self.on_revice_handler(message)
async def __producer(self):
if len(self.__listCmd) > 0:
message = self.on_send_handler(self.__listCmd.pop(0))
print(message)
return message
else:
return None
@ -81,6 +79,10 @@ class MyServer:
def on_send_handler(self, message):
return message
#Edit by xszyou on 20230816:通过继承此类来实现服务端的断开后的处理逻辑
@abstractmethod
def on_close_handler(self):
pass
# 创建server
def __connect(self):
@ -88,7 +90,7 @@ class MyServer:
asyncio.set_event_loop(self.__event_loop)
self.__isExecute = True
if self.__server:
print('server already exist')
util.log(1, 'server already exist')
return
self.__server = websockets.serve(self.__handler, self.__host, self.__port)
asyncio.get_event_loop().run_until_complete(self.__server)
@ -96,7 +98,7 @@ class MyServer:
# 往要发送的命令列表中,添加命令
def add_cmd(self, content):
if not self.__running or (not self.isConnect and self.__port == 10002):
if not self.__running:
return
jsonObj = json.dumps(content)
self.__listCmd.append(jsonObj)
@ -117,31 +119,13 @@ class MyServer:
try:
all_tasks = asyncio.all_tasks(self.__event_loop)
for task in all_tasks:
# print(task.cancel())
while not task.cancel():
print("无法关闭!")
util.log(1, "无法关闭!")
self.__event_loop.stop()
self.__event_loop.close()
except BaseException as e:
print("Error: {}".format(e))
util.log(1, "Error: {}".format(e))
#数字人端server
class HumanServer(MyServer):
def __init__(self, host='0.0.0.0', port=10000):
super().__init__(host, port)
def on_revice_handler(self, message):
pass
def on_connect_handler(self):
web_server_instance = get_web_instance()
web_server_instance.add_cmd({"is_connect": True})
def on_send_handler(self, message):
util.log(1, '向human发送 {}'.format(message))
return message
#ui端server
@ -158,6 +142,34 @@ class WebServer(MyServer):
def on_send_handler(self, message):
return message
def on_close_handler(self):
pass
#数字人端server
class HumanServer(MyServer):
def __init__(self, host='0.0.0.0', port=10000):
super().__init__(host, port)
def on_revice_handler(self, message):
pass
def on_connect_handler(self):
web_server_instance = get_web_instance()
web_server_instance.add_cmd({"is_connect": True})
def on_send_handler(self, message):
util.log(1, '向human发送 {}'.format(message))
if not self.isConnect:
return None
return message
def on_close_handler(self):
web_server_instance = get_web_instance()
web_server_instance.add_cmd({"is_connect": False})
#测试
class TestServer(MyServer):
def __init__(self, host='0.0.0.0', port=10000):
@ -172,6 +184,8 @@ class TestServer(MyServer):
def on_send_handler(self, message):
return message
def on_close_handler(self):
pass

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@ -73,7 +73,8 @@ new Vue({
name: '2',
content: 'Tab 2 content'
}],
msg_list:[]
msg_list:[],
is_connect: false
}
},
@ -212,6 +213,17 @@ new Vue({
if(panelReply != undefined){
_this.addMsg(panelReply)
}
let is_connect = data.is_connect
if(is_connect != undefined){
_this.is_connect = is_connect
if (is_connect){
_this.play_sound_enabled = false
_this.postData()
}else{
_this.play_sound_enabled = true
_this.postData()
}
}
}
},
getData() {

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@ -84,9 +84,8 @@
<br>
<li>
<p>使用面板播放:</p>
<el-switch v-model="play_sound_enabled" active-color="#13ce66"
inactive-color="#ff4949">
</el-switch>
<p style="text-align: left;" v-if="play_sound_enabled"></p>
<p style="text-align: left;" v-else></p>
</li>
<br>
<li>
@ -146,8 +145,9 @@
@click=postStartLive()>开启</el-button>
<el-button type="button" style="width:200px" @click=postData()>保存配置</el-button>
</li>
<li class="p_red">
<p>注:启动后请选中场景客户端,让其前端运行,否则可能会卡顿,或者无声音。</p>
<li class="p_red" >
<p v-if="is_connect" style="color: #67c23a;"> 数字人:已连接 </p>
<p v-else > 数字人:未连接 </p>
</li>
</ul>
</div>

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@ -30,10 +30,19 @@ def __clear_songs():
if file_name.endswith('.mp3'):
os.remove('./songs/' + file_name)
def __clear_logs():
if not os.path.exists("./logs"):
os.mkdir("./logs")
for file_name in os.listdir('./logs'):
if file_name.endswith('.log'):
os.remove('./logs/' + file_name)
if __name__ == '__main__':
__clear_samples()
__clear_songs()
__clear_logs()
config_util.load_config()
dbstatus = os.path.exists("fay.db")
if(dbstatus == False):