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			1100 lines
		
	
	
		
			55 KiB
		
	
	
	
		
			HTML
		
	
	
	
	
	
|   | <!DOCTYPE html> | |||
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|  | <title>Developer Documentation</title> | |||
|  | 
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|  | <meta name="description" content="Developer Documentation"> | |||
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|  | 
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|  | 
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|  | <div class="top-level-extent" id="SEC_Top"> | |||
|  | 
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|  | 
 | |||
|  | <div class="element-contents" id="SEC_Contents"> | |||
|  | <h2 class="contents-heading">Table of Contents</h2> | |||
|  | 
 | |||
|  | <div class="contents"> | |||
|  | 
 | |||
|  | <ul class="toc-numbered-mark"> | |||
|  |   <li><a id="toc-Introduction" href="#Introduction">1 Introduction</a> | |||
|  |   <ul class="toc-numbered-mark"> | |||
|  |     <li><a id="toc-Contributing-code" href="#Contributing-code">1.1 Contributing code</a></li> | |||
|  |   </ul></li> | |||
|  |   <li><a id="toc-Coding-Rules-1" href="#Coding-Rules-1">2 Coding Rules</a> | |||
|  |   <ul class="toc-numbered-mark"> | |||
|  |     <li><a id="toc-Language" href="#Language">2.1 Language</a> | |||
|  |     <ul class="toc-numbered-mark"> | |||
|  |       <li><a id="toc-SIMD_002fDSP-1" href="#SIMD_002fDSP-1">2.1.1 SIMD/DSP</a></li> | |||
|  |       <li><a id="toc-Other-languages" href="#Other-languages">2.1.2 Other languages</a></li> | |||
|  |     </ul></li> | |||
|  |     <li><a id="toc-Code-formatting-conventions" href="#Code-formatting-conventions">2.2 Code formatting conventions</a> | |||
|  |     <ul class="toc-numbered-mark"> | |||
|  |       <li><a id="toc-Vim-configuration" href="#Vim-configuration">2.2.1 Vim configuration</a></li> | |||
|  |       <li><a id="toc-Emacs-configuration" href="#Emacs-configuration">2.2.2 Emacs configuration</a></li> | |||
|  |     </ul></li> | |||
|  |     <li><a id="toc-Comments" href="#Comments">2.3 Comments</a></li> | |||
|  |     <li><a id="toc-Naming-conventions-1" href="#Naming-conventions-1">2.4 Naming conventions</a></li> | |||
|  |     <li><a id="toc-Miscellaneous-conventions" href="#Miscellaneous-conventions">2.5 Miscellaneous conventions</a></li> | |||
|  |   </ul></li> | |||
|  |   <li><a id="toc-Development-Policy-1" href="#Development-Policy-1">3 Development Policy</a> | |||
|  |   <ul class="toc-numbered-mark"> | |||
|  |     <li><a id="toc-Patches_002fCommitting" href="#Patches_002fCommitting">3.1 Patches/Committing</a></li> | |||
|  |     <li><a id="toc-Code" href="#Code">3.2 Code</a></li> | |||
|  |     <li><a id="toc-Library-public-interfaces" href="#Library-public-interfaces">3.3 Library public interfaces</a> | |||
|  |     <ul class="toc-numbered-mark"> | |||
|  |       <li><a id="toc-Adding-new-interfaces" href="#Adding-new-interfaces">3.3.1 Adding new interfaces</a></li> | |||
|  |       <li><a id="toc-Removing-interfaces-1" href="#Removing-interfaces-1">3.3.2 Removing interfaces</a></li> | |||
|  |       <li><a id="toc-Major-version-bumps-1" href="#Major-version-bumps-1">3.3.3 Major version bumps</a></li> | |||
|  |     </ul></li> | |||
|  |     <li><a id="toc-Documentation_002fOther" href="#Documentation_002fOther">3.4 Documentation/Other</a></li> | |||
|  |   </ul></li> | |||
|  |   <li><a id="toc-Submitting-patches-1" href="#Submitting-patches-1">4 Submitting patches</a></li> | |||
|  |   <li><a id="toc-New-codecs-or-formats-checklist" href="#New-codecs-or-formats-checklist">5 New codecs or formats checklist</a></li> | |||
|  |   <li><a id="toc-Patch-submission-checklist" href="#Patch-submission-checklist">6 Patch submission checklist</a></li> | |||
|  |   <li><a id="toc-Patch-review-process" href="#Patch-review-process">7 Patch review process</a></li> | |||
|  |   <li><a id="toc-Regression-tests-1" href="#Regression-tests-1">8 Regression tests</a> | |||
|  |   <ul class="toc-numbered-mark"> | |||
|  |     <li><a id="toc-Adding-files-to-the-fate_002dsuite-dataset" href="#Adding-files-to-the-fate_002dsuite-dataset">8.1 Adding files to the fate-suite dataset</a></li> | |||
|  |     <li><a id="toc-Visualizing-Test-Coverage" href="#Visualizing-Test-Coverage">8.2 Visualizing Test Coverage</a></li> | |||
|  |     <li><a id="toc-Using-Valgrind" href="#Using-Valgrind">8.3 Using Valgrind</a></li> | |||
|  |   </ul></li> | |||
|  |   <li><a id="toc-Release-process-1" href="#Release-process-1">9 Release process</a> | |||
|  |   <ul class="toc-numbered-mark"> | |||
|  |     <li><a id="toc-Criteria-for-Point-Releases-1" href="#Criteria-for-Point-Releases-1">9.1 Criteria for Point Releases</a></li> | |||
|  |     <li><a id="toc-Release-Checklist" href="#Release-Checklist">9.2 Release Checklist</a></li> | |||
|  |   </ul></li> | |||
|  | </ul> | |||
|  | </div> | |||
|  | </div> | |||
|  | <div class="chapter-level-extent" id="Introduction"> | |||
|  | <h2 class="chapter">1 Introduction</h2> | |||
|  | 
 | |||
|  | <p>This text is concerned with the development <em class="emph">of</em> FFmpeg itself. Information | |||
|  | on using the FFmpeg libraries in other programs can be found elsewhere, e.g. in: | |||
|  | </p><ul class="itemize mark-bullet"> | |||
|  | <li>the installed header files | |||
|  | </li><li><a class="url" href="http://ffmpeg.org/doxygen/trunk/index.html">the Doxygen documentation</a> | |||
|  | generated from the headers | |||
|  | </li><li>the examples under <samp class="file">doc/examples</samp> | |||
|  | </li></ul> | |||
|  | 
 | |||
|  | <p>If you modify FFmpeg code for your own use case, you are highly encouraged to | |||
|  | <em class="emph">submit your changes back to us</em>, using this document as a guide. There are | |||
|  | both pragmatic and ideological reasons to do so: | |||
|  | </p><ul class="itemize mark-bullet"> | |||
|  | <li>Maintaining external changes to keep up with upstream development is | |||
|  | time-consuming and error-prone. With your code in the main tree, it will be | |||
|  | maintained by FFmpeg developers. | |||
|  | </li><li>FFmpeg developers include leading experts in the field who can find bugs or | |||
|  | design flaws in your code. | |||
|  | </li><li>By supporting the project you find useful you ensure it continues to be | |||
|  | maintained and developed. | |||
|  | </li></ul> | |||
|  | 
 | |||
|  | <p>For more detailed legal information about the use of FFmpeg in | |||
|  | external programs read the <samp class="file">LICENSE</samp> file in the source tree and | |||
|  | consult <a class="url" href="https://ffmpeg.org/legal.html">https://ffmpeg.org/legal.html</a>. | |||
|  | </p> | |||
|  | <ul class="mini-toc"> | |||
|  | <li><a href="#Contributing-code" accesskey="1">Contributing code</a></li> | |||
|  | </ul> | |||
|  | <div class="section-level-extent" id="Contributing-code"> | |||
|  | <h3 class="section">1.1 Contributing code</h3> | |||
|  | 
 | |||
|  | <p>All proposed code changes should be submitted for review to | |||
|  | <a class="url" href="mailto:ffmpeg-devel@ffmpeg.org">the development mailing list</a>, as | |||
|  | described in more detail in the <a class="ref" href="#Submitting-patches">Submitting patches</a> chapter. The code | |||
|  | should comply with the <a class="ref" href="#Development-Policy">Development Policy</a> and follow the <a class="ref" href="#Coding-Rules">Coding Rules</a>. | |||
|  | The developer making the commit and the author are responsible for their changes | |||
|  | and should try to fix issues their commit causes. | |||
|  | </p> | |||
|  | <a class="anchor" id="Coding-Rules"></a></div> | |||
|  | </div> | |||
|  | <div class="chapter-level-extent" id="Coding-Rules-1"> | |||
|  | <h2 class="chapter">2 Coding Rules</h2> | |||
|  | 
 | |||
|  | <ul class="mini-toc"> | |||
|  | <li><a href="#Language" accesskey="1">Language</a></li> | |||
|  | <li><a href="#Code-formatting-conventions" accesskey="2">Code formatting conventions</a></li> | |||
|  | <li><a href="#Comments" accesskey="3">Comments</a></li> | |||
|  | <li><a href="#Naming-conventions-1" accesskey="4">Naming conventions</a></li> | |||
|  | <li><a href="#Miscellaneous-conventions" accesskey="5">Miscellaneous conventions</a></li> | |||
|  | </ul> | |||
|  | <div class="section-level-extent" id="Language"> | |||
|  | <h3 class="section">2.1 Language</h3> | |||
|  | 
 | |||
|  | <p>FFmpeg is mainly programmed in the ISO C99 language, extended with: | |||
|  | </p><ul class="itemize mark-bullet"> | |||
|  | <li>Atomic operations from C11 <samp class="file">stdatomic.h</samp>. They are emulated on | |||
|  | architectures/compilers that do not support them, so all FFmpeg-internal code | |||
|  | may use atomics without any extra checks. However, <samp class="file">stdatomic.h</samp> must not | |||
|  | be included in public headers, so they stay C99-compatible. | |||
|  | </li></ul> | |||
|  | 
 | |||
|  | <p>Compiler-specific extensions may be used with good reason, but must not be | |||
|  | depended on, i.e. the code must still compile and work with compilers lacking | |||
|  | the extension. | |||
|  | </p> | |||
|  | <p>The following C99 features must not be used anywhere in the codebase: | |||
|  | </p><ul class="itemize mark-bullet"> | |||
|  | <li>variable-length arrays; | |||
|  | 
 | |||
|  | </li><li>complex numbers; | |||
|  | 
 | |||
|  | </li><li>mixed statements and declarations. | |||
|  | </li></ul> | |||
|  | 
 | |||
|  | <ul class="mini-toc"> | |||
|  | <li><a href="#SIMD_002fDSP-1" accesskey="1">SIMD/DSP</a></li> | |||
|  | <li><a href="#Other-languages" accesskey="2">Other languages</a></li> | |||
|  | </ul> | |||
|  | <div class="subsection-level-extent" id="SIMD_002fDSP-1"> | |||
|  | <h4 class="subsection">2.1.1 SIMD/DSP</h4> | |||
|  | <a class="anchor" id="SIMD_002fDSP"></a> | |||
|  | <p>As modern compilers are unable to generate efficient SIMD or other | |||
|  | performance-critical DSP code from plain C, handwritten assembly is used. | |||
|  | Usually such code is isolated in a separate function. Then the standard approach | |||
|  | is writing multiple versions of this function – a plain C one that works | |||
|  | everywhere and may also be useful for debugging, and potentially multiple | |||
|  | architecture-specific optimized implementations. Initialization code then | |||
|  | chooses the best available version at runtime and loads it into a function | |||
|  | pointer; the function in question is then always called through this pointer. | |||
|  | </p> | |||
|  | <p>The specific syntax used for writing assembly is: | |||
|  | </p><ul class="itemize mark-bullet"> | |||
|  | <li>NASM on x86; | |||
|  | 
 | |||
|  | </li><li>GAS on ARM. | |||
|  | </li></ul> | |||
|  | 
 | |||
|  | <p>A unit testing framework for assembly called <code class="code">checkasm</code> lives under | |||
|  | <samp class="file">tests/checkasm</samp>. All new assembly should come with <code class="code">checkasm</code> tests; | |||
|  | adding tests for existing assembly that lacks them is also strongly encouraged. | |||
|  | </p> | |||
|  | </div> | |||
|  | <div class="subsection-level-extent" id="Other-languages"> | |||
|  | <h4 class="subsection">2.1.2 Other languages</h4> | |||
|  | 
 | |||
|  | <p>Other languages than C may be used in special cases: | |||
|  | </p><ul class="itemize mark-bullet"> | |||
|  | <li>Compiler intrinsics or inline assembly when the code in question cannot be | |||
|  | written in the standard way described in the <a class="ref" href="#SIMD_002fDSP">SIMD/DSP</a> section. This | |||
|  | typically applies to code that needs to be inlined. | |||
|  | 
 | |||
|  | </li><li>Objective-C where required for interacting with macOS-specific interfaces. | |||
|  | </li></ul> | |||
|  | 
 | |||
|  | </div> | |||
|  | </div> | |||
|  | <div class="section-level-extent" id="Code-formatting-conventions"> | |||
|  | <h3 class="section">2.2 Code formatting conventions</h3> | |||
|  | 
 | |||
|  | <p>There are the following guidelines regarding the indentation in files: | |||
|  | </p> | |||
|  | <ul class="itemize mark-bullet"> | |||
|  | <li>Indent size is 4. | |||
|  | 
 | |||
|  | </li><li>The TAB character is forbidden outside of Makefiles as is any | |||
|  | form of trailing whitespace. Commits containing either will be | |||
|  | rejected by the git repository. | |||
|  | 
 | |||
|  | </li><li>You should try to limit your code lines to 80 characters; however, do so if | |||
|  | and only if this improves readability. | |||
|  | 
 | |||
|  | </li><li>K&R coding style is used. | |||
|  | </li></ul> | |||
|  | <p>The presentation is one inspired by ’indent -i4 -kr -nut’. | |||
|  | </p> | |||
|  | <ul class="mini-toc"> | |||
|  | <li><a href="#Vim-configuration" accesskey="1">Vim configuration</a></li> | |||
|  | <li><a href="#Emacs-configuration" accesskey="2">Emacs configuration</a></li> | |||
|  | </ul> | |||
|  | <div class="subsection-level-extent" id="Vim-configuration"> | |||
|  | <h4 class="subsection">2.2.1 Vim configuration</h4> | |||
|  | <p>In order to configure Vim to follow FFmpeg formatting conventions, paste | |||
|  | the following snippet into your <samp class="file">.vimrc</samp>: | |||
|  | </p><div class="example"> | |||
|  | <pre class="example-preformatted">" indentation rules for FFmpeg: 4 spaces, no tabs | |||
|  | set expandtab | |||
|  | set shiftwidth=4 | |||
|  | set softtabstop=4 | |||
|  | set cindent | |||
|  | set cinoptions=(0 | |||
|  | " Allow tabs in Makefiles. | |||
|  | autocmd FileType make,automake set noexpandtab shiftwidth=8 softtabstop=8 | |||
|  | " Trailing whitespace and tabs are forbidden, so highlight them. | |||
|  | highlight ForbiddenWhitespace ctermbg=red guibg=red | |||
|  | match ForbiddenWhitespace /\s\+$\|\t/ | |||
|  | " Do not highlight spaces at the end of line while typing on that line. | |||
|  | autocmd InsertEnter * match ForbiddenWhitespace /\t\|\s\+\%#\@<!$/ | |||
|  | </pre></div> | |||
|  | 
 | |||
|  | </div> | |||
|  | <div class="subsection-level-extent" id="Emacs-configuration"> | |||
|  | <h4 class="subsection">2.2.2 Emacs configuration</h4> | |||
|  | <p>For Emacs, add these roughly equivalent lines to your <samp class="file">.emacs.d/init.el</samp>: | |||
|  | </p><div class="example lisp"> | |||
|  | <pre class="lisp-preformatted">(c-add-style "ffmpeg" | |||
|  |              '("k&r" | |||
|  |                (c-basic-offset . 4) | |||
|  |                (indent-tabs-mode . nil) | |||
|  |                (show-trailing-whitespace . t) | |||
|  |                (c-offsets-alist | |||
|  |                 (statement-cont . (c-lineup-assignments +))) | |||
|  |                ) | |||
|  |              ) | |||
|  | (setq c-default-style "ffmpeg") | |||
|  | </pre></div> | |||
|  | 
 | |||
|  | </div> | |||
|  | </div> | |||
|  | <div class="section-level-extent" id="Comments"> | |||
|  | <h3 class="section">2.3 Comments</h3> | |||
|  | <p>Use the JavaDoc/Doxygen  format (see examples below) so that code documentation | |||
|  | can be generated automatically. All nontrivial functions should have a comment | |||
|  | above them explaining what the function does, even if it is just one sentence. | |||
|  | All structures and their member variables should be documented, too. | |||
|  | </p> | |||
|  | <p>Avoid Qt-style and similar Doxygen syntax with <code class="code">!</code> in it, i.e. replace | |||
|  | <code class="code">//!</code> with <code class="code">///</code> and similar.  Also @ syntax should be employed | |||
|  | for markup commands, i.e. use <code class="code">@param</code> and not <code class="code">\param</code>. | |||
|  | </p> | |||
|  | <div class="example"> | |||
|  | <pre class="example-preformatted">/** | |||
|  |  * @file | |||
|  |  * MPEG codec. | |||
|  |  * @author ... | |||
|  |  */ | |||
|  | 
 | |||
|  | /** | |||
|  |  * Summary sentence. | |||
|  |  * more text ... | |||
|  |  * ... | |||
|  |  */ | |||
|  | typedef struct Foobar { | |||
|  |     int var1; /**< var1 description */ | |||
|  |     int var2; ///< var2 description | |||
|  |     /** var3 description */ | |||
|  |     int var3; | |||
|  | } Foobar; | |||
|  | 
 | |||
|  | /** | |||
|  |  * Summary sentence. | |||
|  |  * more text ... | |||
|  |  * ... | |||
|  |  * @param my_parameter description of my_parameter | |||
|  |  * @return return value description | |||
|  |  */ | |||
|  | int myfunc(int my_parameter) | |||
|  | ... | |||
|  | </pre></div> | |||
|  | 
 | |||
|  | <a class="anchor" id="Naming-conventions"></a></div> | |||
|  | <div class="section-level-extent" id="Naming-conventions-1"> | |||
|  | <h3 class="section">2.4 Naming conventions</h3> | |||
|  | 
 | |||
|  | <p>Names of functions, variables, and struct members must be lowercase, using | |||
|  | underscores (_) to separate words. For example, ‘<samp class="samp">avfilter_get_video_buffer</samp>’ | |||
|  | is an acceptable function name and ‘<samp class="samp">AVFilterGetVideo</samp>’ is not. | |||
|  | </p> | |||
|  | <p>Struct, union, enum, and typedeffed type names must use CamelCase. All structs | |||
|  | and unions should be typedeffed to the same name as the struct/union tag, e.g. | |||
|  | <code class="code">typedef struct AVFoo { ... } AVFoo;</code>. Enums are typically not | |||
|  | typedeffed. | |||
|  | </p> | |||
|  | <p>Enumeration constants and macros must be UPPERCASE, except for macros | |||
|  | masquerading as functions, which should use the function naming convention. | |||
|  | </p> | |||
|  | <p>All identifiers in the libraries should be namespaced as follows: | |||
|  | </p><ul class="itemize mark-bullet"> | |||
|  | <li>No namespacing for identifiers with file and lower scope (e.g. local variables, | |||
|  | static functions), and struct and union members, | |||
|  | 
 | |||
|  | </li><li>The <code class="code">ff_</code> prefix must be used for variables and functions visible outside | |||
|  | of file scope, but only used internally within a single library, e.g. | |||
|  | ‘<samp class="samp">ff_w64_demuxer</samp>’. This prevents name collisions when FFmpeg is statically | |||
|  | linked. | |||
|  | 
 | |||
|  | </li><li>For variables and functions visible outside of file scope, used internally | |||
|  | across multiple libraries, use <code class="code">avpriv_</code> as prefix, for example, | |||
|  | ‘<samp class="samp">avpriv_report_missing_feature</samp>’. | |||
|  | 
 | |||
|  | </li><li>All other internal identifiers, like private type or macro names, should be | |||
|  | namespaced only to avoid possible internal conflicts. E.g. <code class="code">H264_NAL_SPS</code> | |||
|  | vs. <code class="code">HEVC_NAL_SPS</code>. | |||
|  | 
 | |||
|  | </li><li>Each library has its own prefix for public symbols, in addition to the | |||
|  | commonly used <code class="code">av_</code> (<code class="code">avformat_</code> for libavformat, | |||
|  | <code class="code">avcodec_</code> for libavcodec, <code class="code">swr_</code> for libswresample, etc). | |||
|  | Check the existing code and choose names accordingly. | |||
|  | 
 | |||
|  | </li><li>Other public identifiers (struct, union, enum, macro, type names) must use their | |||
|  | library’s public prefix (<code class="code">AV</code>, <code class="code">Sws</code>, or <code class="code">Swr</code>). | |||
|  | </li></ul> | |||
|  | 
 | |||
|  | <p>Furthermore, name space reserved for the system should not be invaded. | |||
|  | Identifiers ending in <code class="code">_t</code> are reserved by | |||
|  | <a class="url" href="http://pubs.opengroup.org/onlinepubs/007904975/functions/xsh_chap02_02.html#tag_02_02_02">POSIX</a>. | |||
|  | Also avoid names starting with <code class="code">__</code> or <code class="code">_</code> followed by an uppercase | |||
|  | letter as they are reserved by the C standard. Names starting with <code class="code">_</code> | |||
|  | are reserved at the file level and may not be used for externally visible | |||
|  | symbols. If in doubt, just avoid names starting with <code class="code">_</code> altogether. | |||
|  | </p> | |||
|  | </div> | |||
|  | <div class="section-level-extent" id="Miscellaneous-conventions"> | |||
|  | <h3 class="section">2.5 Miscellaneous conventions</h3> | |||
|  | 
 | |||
|  | <ul class="itemize mark-bullet"> | |||
|  | <li>fprintf and printf are forbidden in libavformat and libavcodec, | |||
|  | please use av_log() instead. | |||
|  | 
 | |||
|  | </li><li>Casts should be used only when necessary. Unneeded parentheses | |||
|  | should also be avoided if they don’t make the code easier to understand. | |||
|  | </li></ul> | |||
|  | 
 | |||
|  | <a class="anchor" id="Development-Policy"></a></div> | |||
|  | </div> | |||
|  | <div class="chapter-level-extent" id="Development-Policy-1"> | |||
|  | <h2 class="chapter">3 Development Policy</h2> | |||
|  | 
 | |||
|  | <ul class="mini-toc"> | |||
|  | <li><a href="#Patches_002fCommitting" accesskey="1">Patches/Committing</a></li> | |||
|  | <li><a href="#Code" accesskey="2">Code</a></li> | |||
|  | <li><a href="#Library-public-interfaces" accesskey="3">Library public interfaces</a></li> | |||
|  | <li><a href="#Documentation_002fOther" accesskey="4">Documentation/Other</a></li> | |||
|  | </ul> | |||
|  | <div class="section-level-extent" id="Patches_002fCommitting"> | |||
|  | <h3 class="section">3.1 Patches/Committing</h3> | |||
|  | <h4 class="subheading" id="Licenses-for-patches-must-be-compatible-with-FFmpeg_002e">Licenses for patches must be compatible with FFmpeg.</h4> | |||
|  | <p>Contributions should be licensed under the | |||
|  | <a class="uref" href="http://www.gnu.org/licenses/lgpl-2.1.html">LGPL 2.1</a>, | |||
|  | including an "or any later version" clause, or, if you prefer | |||
|  | a gift-style license, the | |||
|  | <a class="uref" href="http://opensource.org/licenses/isc-license.txt">ISC</a> or | |||
|  | <a class="uref" href="http://mit-license.org/">MIT</a> license. | |||
|  | <a class="uref" href="http://www.gnu.org/licenses/gpl-2.0.html">GPL 2</a> including | |||
|  | an "or any later version" clause is also acceptable, but LGPL is | |||
|  | preferred. | |||
|  | If you add a new file, give it a proper license header. Do not copy and | |||
|  | paste it from a random place, use an existing file as template. | |||
|  | </p> | |||
|  | <h4 class="subheading" id="You-must-not-commit-code-which-breaks-FFmpeg_0021">You must not commit code which breaks FFmpeg!</h4> | |||
|  | <p>This means unfinished code which is enabled and breaks compilation, | |||
|  | or compiles but does not work/breaks the regression tests. Code which | |||
|  | is unfinished but disabled may be permitted under-circumstances, like | |||
|  | missing samples or an implementation with a small subset of features. | |||
|  | Always check the mailing list for any reviewers with issues and test | |||
|  | FATE before you push. | |||
|  | </p> | |||
|  | <h4 class="subheading" id="Keep-the-main-commit-message-short-with-an-extended-description-below_002e">Keep the main commit message short with an extended description below.</h4> | |||
|  | <p>The commit message should have a short first line in the form of | |||
|  | a ‘<samp class="samp">topic: short description</samp>’ as a header, separated by a newline | |||
|  | from the body consisting of an explanation of why the change is necessary. | |||
|  | If the commit fixes a known bug on the bug tracker, the commit message | |||
|  | should include its bug ID. Referring to the issue on the bug tracker does | |||
|  | not exempt you from writing an excerpt of the bug in the commit message. | |||
|  | </p> | |||
|  | <h4 class="subheading" id="Testing-must-be-adequate-but-not-excessive_002e">Testing must be adequate but not excessive.</h4> | |||
|  | <p>If it works for you, others, and passes FATE then it should be OK to commit | |||
|  | it, provided it fits the other committing criteria. You should not worry about | |||
|  | over-testing things. If your code has problems (portability, triggers | |||
|  | compiler bugs, unusual environment etc) they will be reported and eventually | |||
|  | fixed. | |||
|  | </p> | |||
|  | <h4 class="subheading" id="Do-not-commit-unrelated-changes-together_002e">Do not commit unrelated changes together.</h4> | |||
|  | <p>They should be split them into self-contained pieces. Also do not forget | |||
|  | that if part B depends on part A, but A does not depend on B, then A can | |||
|  | and should be committed first and separate from B. Keeping changes well | |||
|  | split into self-contained parts makes reviewing and understanding them on | |||
|  | the commit log mailing list easier. This also helps in case of debugging | |||
|  | later on. | |||
|  | Also if you have doubts about splitting or not splitting, do not hesitate to | |||
|  | ask/discuss it on the developer mailing list. | |||
|  | </p> | |||
|  | <h4 class="subheading" id="Ask-before-you-change-the-build-system-_0028configure_002c-etc_0029_002e">Ask before you change the build system (configure, etc).</h4> | |||
|  | <p>Do not commit changes to the build system (Makefiles, configure script) | |||
|  | which change behavior, defaults etc, without asking first. The same | |||
|  | applies to compiler warning fixes, trivial looking fixes and to code | |||
|  | maintained by other developers. We usually have a reason for doing things | |||
|  | the way we do. Send your changes as patches to the ffmpeg-devel mailing | |||
|  | list, and if the code maintainers say OK, you may commit. This does not | |||
|  | apply to files you wrote and/or maintain. | |||
|  | </p> | |||
|  | <h4 class="subheading" id="Cosmetic-changes-should-be-kept-in-separate-patches_002e">Cosmetic changes should be kept in separate patches.</h4> | |||
|  | <p>We refuse source indentation and other cosmetic changes if they are mixed | |||
|  | with functional changes, such commits will be rejected and removed. Every | |||
|  | developer has his own indentation style, you should not change it. Of course | |||
|  | if you (re)write something, you can use your own style, even though we would | |||
|  | prefer if the indentation throughout FFmpeg was consistent (Many projects | |||
|  | force a given indentation style - we do not.). If you really need to make | |||
|  | indentation changes (try to avoid this), separate them strictly from real | |||
|  | changes. | |||
|  | </p> | |||
|  | <p>NOTE: If you had to put if(){ .. } over a large (> 5 lines) chunk of code, | |||
|  | then either do NOT change the indentation of the inner part within (do not | |||
|  | move it to the right)! or do so in a separate commit | |||
|  | </p> | |||
|  | <h4 class="subheading" id="Commit-messages-should-always-be-filled-out-properly_002e">Commit messages should always be filled out properly.</h4> | |||
|  | <p>Always fill out the commit log message. Describe in a few lines what you | |||
|  | changed and why. You can refer to mailing list postings if you fix a | |||
|  | particular bug. Comments such as "fixed!" or "Changed it." are unacceptable. | |||
|  | Recommended format: | |||
|  | </p> | |||
|  | <div class="example"> | |||
|  | <pre class="example-preformatted">area changed: Short 1 line description | |||
|  | 
 | |||
|  | details describing what and why and giving references. | |||
|  | </pre></div> | |||
|  | 
 | |||
|  | <h4 class="subheading" id="Credit-the-author-of-the-patch_002e">Credit the author of the patch.</h4> | |||
|  | <p>Make sure the author of the commit is set correctly. (see git commit –author) | |||
|  | If you apply a patch, send an | |||
|  | answer to ffmpeg-devel (or wherever you got the patch from) saying that | |||
|  | you applied the patch. | |||
|  | </p> | |||
|  | <h4 class="subheading" id="Complex-patches-should-refer-to-discussion-surrounding-them_002e">Complex patches should refer to discussion surrounding them.</h4> | |||
|  | <p>When applying patches that have been discussed (at length) on the mailing | |||
|  | list, reference the thread in the log message. | |||
|  | </p> | |||
|  | <h4 class="subheading" id="Always-wait-long-enough-before-pushing-changes">Always wait long enough before pushing changes</h4> | |||
|  | <p>Do NOT commit to code actively maintained by others without permission. | |||
|  | Send a patch to ffmpeg-devel. If no one answers within a reasonable | |||
|  | time-frame (12h for build failures and security fixes, 3 days small changes, | |||
|  | 1 week for big patches) then commit your patch if you think it is OK. | |||
|  | Also note, the maintainer can simply ask for more time to review! | |||
|  | </p> | |||
|  | </div> | |||
|  | <div class="section-level-extent" id="Code"> | |||
|  | <h3 class="section">3.2 Code</h3> | |||
|  | <h4 class="subheading" id="Warnings-for-correct-code-may-be-disabled-if-there-is-no-other-option_002e">Warnings for correct code may be disabled if there is no other option.</h4> | |||
|  | <p>Compiler warnings indicate potential bugs or code with bad style. If a type of | |||
|  | warning always points to correct and clean code, that warning should | |||
|  | be disabled, not the code changed. | |||
|  | Thus the remaining warnings can either be bugs or correct code. | |||
|  | If it is a bug, the bug has to be fixed. If it is not, the code should | |||
|  | be changed to not generate a warning unless that causes a slowdown | |||
|  | or obfuscates the code. | |||
|  | </p> | |||
|  | <h4 class="subheading" id="Check-untrusted-input-properly_002e">Check untrusted input properly.</h4> | |||
|  | <p>Never write to unallocated memory, never write over the end of arrays, | |||
|  | always check values read from some untrusted source before using them | |||
|  | as array index or other risky things. | |||
|  | </p> | |||
|  | </div> | |||
|  | <div class="section-level-extent" id="Library-public-interfaces"> | |||
|  | <h3 class="section">3.3 Library public interfaces</h3> | |||
|  | <p>Every library in FFmpeg provides a set of public APIs in its installed headers, | |||
|  | which are those listed in the variable <code class="code">HEADERS</code> in that library’s | |||
|  | <samp class="file">Makefile</samp>. All identifiers defined in those headers (except for those | |||
|  | explicitly documented otherwise), and corresponding symbols exported from | |||
|  | compiled shared or static libraries are considered public interfaces and must | |||
|  | comply with the API and ABI compatibility rules described in this section. | |||
|  | </p> | |||
|  | <p>Public APIs must be backward compatible within a given major version. I.e. any | |||
|  | valid user code that compiles and works with a given library version must still | |||
|  | compile and work with any later version, as long as the major version number is | |||
|  | unchanged. "Valid user code" here means code that is calling our APIs in a | |||
|  | documented and/or intended manner and is not relying on any undefined behavior. | |||
|  | Incrementing the major version may break backward compatibility, but only to the | |||
|  | extent described in <a class="ref" href="#Major-version-bumps">Major version bumps</a>. | |||
|  | </p> | |||
|  | <p>We also guarantee backward ABI compatibility for shared and static libraries. | |||
|  | I.e. it should be possible to replace a shared or static build of our library | |||
|  | with a build of any later version (re-linking the user binary in the static | |||
|  | case) without breaking any valid user binaries, as long as the major version | |||
|  | number remains unchanged. | |||
|  | </p> | |||
|  | <ul class="mini-toc"> | |||
|  | <li><a href="#Adding-new-interfaces" accesskey="1">Adding new interfaces</a></li> | |||
|  | <li><a href="#Removing-interfaces-1" accesskey="2">Removing interfaces</a></li> | |||
|  | <li><a href="#Major-version-bumps-1" accesskey="3">Major version bumps</a></li> | |||
|  | </ul> | |||
|  | <div class="subsection-level-extent" id="Adding-new-interfaces"> | |||
|  | <h4 class="subsection">3.3.1 Adding new interfaces</h4> | |||
|  | <p>Any new public identifiers in installed headers are considered new API - this | |||
|  | includes new functions, structs, macros, enum values, typedefs, new fields in | |||
|  | existing functions, new installed headers, etc. Consider the following | |||
|  | guidelines when adding new APIs. | |||
|  | </p> | |||
|  | <h4 class="subsubheading" id="Motivation">Motivation</h4> | |||
|  | <p>While new APIs can be added relatively easily, changing or removing them is much | |||
|  | harder due to abovementioned compatibility requirements. You should then | |||
|  | consider carefully whether the functionality you are adding really needs to be | |||
|  | exposed to our callers as new public API. | |||
|  | </p> | |||
|  | <p>Your new API should have at least one well-established use case outside of the | |||
|  | library that cannot be easily achieved with existing APIs. Every library in | |||
|  | FFmpeg also has a defined scope - your new API must fit within it. | |||
|  | </p> | |||
|  | <h4 class="subsubheading" id="Replacing-existing-APIs">Replacing existing APIs</h4> | |||
|  | <p>If your new API is replacing an existing one, it should be strictly superior to | |||
|  | it, so that the advantages of using the new API outweight the cost to the | |||
|  | callers of changing their code. After adding the new API you should then | |||
|  | deprecate the old one and schedule it for removal, as described in | |||
|  | <a class="ref" href="#Removing-interfaces">Removing interfaces</a>. | |||
|  | </p> | |||
|  | <p>If you deem an existing API deficient and want to fix it, the preferred approach | |||
|  | in most cases is to add a differently-named replacement and deprecate the | |||
|  | existing API rather than modify it. It is important to make the changes visible | |||
|  | to our callers (e.g. through compile- or run-time deprecation warnings) and make | |||
|  | it clear how to transition to the new API (e.g. in the Doxygen documentation or | |||
|  | on the wiki). | |||
|  | </p> | |||
|  | <h4 class="subsubheading" id="API-design">API design</h4> | |||
|  | <p>The FFmpeg libraries are used by a variety of callers to perform a wide range of | |||
|  | multimedia-related processing tasks. You should therefore - within reason - try | |||
|  | to design your new API for the broadest feasible set of use cases and avoid | |||
|  | unnecessarily limiting it to a specific type of callers (e.g. just media | |||
|  | playback or just transcoding). | |||
|  | </p> | |||
|  | <h4 class="subsubheading" id="Consistency">Consistency</h4> | |||
|  | <p>Check whether similar APIs already exist in FFmpeg. If they do, try to model | |||
|  | your new addition on them to achieve better overall consistency. | |||
|  | </p> | |||
|  | <p>The naming of your new identifiers should follow the <a class="ref" href="#Naming-conventions">Naming conventions</a> | |||
|  | and be aligned with other similar APIs, if applicable. | |||
|  | </p> | |||
|  | <h4 class="subsubheading" id="Extensibility">Extensibility</h4> | |||
|  | <p>You should also consider how your API might be extended in the future in a | |||
|  | backward-compatible way. If you are adding a new struct <code class="code">AVFoo</code>, the | |||
|  | standard approach is requiring the caller to always allocate it through a | |||
|  | constructor function, typically named <code class="code">av_foo_alloc()</code>. This way new fields | |||
|  | may be added to the end of the struct without breaking ABI compatibility. | |||
|  | Typically you will also want a destructor - <code class="code">av_foo_free(AVFoo**)</code> that | |||
|  | frees the indirectly supplied object (and its contents, if applicable) and | |||
|  | writes <code class="code">NULL</code> to the supplied pointer, thus eliminating the potential | |||
|  | dangling pointer in the caller’s memory. | |||
|  | </p> | |||
|  | <p>If you are adding new functions, consider whether it might be desirable to tweak | |||
|  | their behavior in the future - you may want to add a flags argument, even though | |||
|  | it would be unused initially. | |||
|  | </p> | |||
|  | <h4 class="subsubheading" id="Documentation">Documentation</h4> | |||
|  | <p>All new APIs must be documented as Doxygen-formatted comments above the | |||
|  | identifiers you add to the public headers. You should also briefly mention the | |||
|  | change in <samp class="file">doc/APIchanges</samp>. | |||
|  | </p> | |||
|  | <h4 class="subsubheading" id="Bump-the-version">Bump the version</h4> | |||
|  | <p>Backward-incompatible API or ABI changes require incrementing (bumping) the | |||
|  | major version number, as described in <a class="ref" href="#Major-version-bumps">Major version bumps</a>. Major | |||
|  | bumps are significant events that happen on a schedule - so if your change | |||
|  | strictly requires one you should add it under <code class="code">#if</code> preprocesor guards that | |||
|  | disable it until the next major bump happens. | |||
|  | </p> | |||
|  | <p>New APIs that can be added without breaking API or ABI compatibility require | |||
|  | bumping the minor version number. | |||
|  | </p> | |||
|  | <p>Incrementing the third (micro) version component means a noteworthy binary | |||
|  | compatible change (e.g. encoder bug fix that matters for the decoder). The third | |||
|  | component always starts at 100 to distinguish FFmpeg from Libav. | |||
|  | </p> | |||
|  | <a class="anchor" id="Removing-interfaces"></a></div> | |||
|  | <div class="subsection-level-extent" id="Removing-interfaces-1"> | |||
|  | <h4 class="subsection">3.3.2 Removing interfaces</h4> | |||
|  | <p>Due to abovementioned compatibility guarantees, removing APIs is an involved | |||
|  | process that should only be undertaken with good reason. Typically a deficient, | |||
|  | restrictive, or otherwise inadequate API is replaced by a superior one, though | |||
|  | it does at times happen that we remove an API without any replacement (e.g. when | |||
|  | the feature it provides is deemed not worth the maintenance effort, out of scope | |||
|  | of the project, fundamentally flawed, etc.). | |||
|  | </p> | |||
|  | <p>The removal has two steps - first the API is deprecated and scheduled for | |||
|  | removal, but remains present and functional. The second step is actually | |||
|  | removing the API - this is described in <a class="ref" href="#Major-version-bumps">Major version bumps</a>. | |||
|  | </p> | |||
|  | <p>To deprecate an API you should signal to our users that they should stop using | |||
|  | it. E.g. if you intend to remove struct members or functions, you should mark | |||
|  | them with <code class="code">attribute_deprecated</code>. When this cannot be done, it may be | |||
|  | possible to detect the use of the deprecated API at runtime and print a warning | |||
|  | (though take care not to print it too often). You should also document the | |||
|  | deprecation (and the replacement, if applicable) in the relevant Doxygen | |||
|  | documentation block. | |||
|  | </p> | |||
|  | <p>Finally, you should define a deprecation guard along the lines of | |||
|  | <code class="code">#define FF_API_<FOO> (LIBAVBAR_VERSION_MAJOR < XX)</code> (where XX is the major | |||
|  | version in which the API will be removed) in <samp class="file">libavbar/version_major.h</samp> | |||
|  | (<samp class="file">version.h</samp> in case of <code class="code">libavutil</code>). Then wrap all uses of the | |||
|  | deprecated API in <code class="code">#if FF_API_<FOO> .... #endif</code>, so that the code will | |||
|  | automatically get disabled once the major version reaches XX. You can also use | |||
|  | <code class="code">FF_DISABLE_DEPRECATION_WARNINGS</code> and <code class="code">FF_ENABLE_DEPRECATION_WARNINGS</code> | |||
|  | to suppress compiler deprecation warnings inside these guards. You should test | |||
|  | that the code compiles and works with the guard macro evaluating to both true | |||
|  | and false. | |||
|  | </p> | |||
|  | <a class="anchor" id="Major-version-bumps"></a></div> | |||
|  | <div class="subsection-level-extent" id="Major-version-bumps-1"> | |||
|  | <h4 class="subsection">3.3.3 Major version bumps</h4> | |||
|  | <p>A major version bump signifies an API and/or ABI compatibility break. To reduce | |||
|  | the negative effects on our callers, who are required to adapt their code, | |||
|  | backward-incompatible changes during a major bump should be limited to: | |||
|  | </p><ul class="itemize mark-bullet"> | |||
|  | <li>Removing previously deprecated APIs. | |||
|  | 
 | |||
|  | </li><li>Performing ABI- but not API-breaking changes, like reordering struct contents. | |||
|  | </li></ul> | |||
|  | 
 | |||
|  | </div> | |||
|  | </div> | |||
|  | <div class="section-level-extent" id="Documentation_002fOther"> | |||
|  | <h3 class="section">3.4 Documentation/Other</h3> | |||
|  | <h4 class="subheading" id="Subscribe-to-the-ffmpeg_002ddevel-mailing-list_002e">Subscribe to the ffmpeg-devel mailing list.</h4> | |||
|  | <p>It is important to be subscribed to the | |||
|  | <a class="uref" href="https://lists.ffmpeg.org/mailman/listinfo/ffmpeg-devel">ffmpeg-devel</a> | |||
|  | mailing list. Almost any non-trivial patch is to be sent there for review. | |||
|  | Other developers may have comments about your contribution. We expect you see | |||
|  | those comments, and to improve it if requested. (N.B. Experienced committers | |||
|  | have other channels, and may sometimes skip review for trivial fixes.) Also, | |||
|  | discussion here about bug fixes and FFmpeg improvements by other developers may | |||
|  | be helpful information for you. Finally, by being a list subscriber, your | |||
|  | contribution will be posted immediately to the list, without the moderation | |||
|  | hold which messages from non-subscribers experience. | |||
|  | </p> | |||
|  | <p>However, it is more important to the project that we receive your patch than | |||
|  | that you be subscribed to the ffmpeg-devel list. If you have a patch, and don’t | |||
|  | want to subscribe and discuss the patch, then please do send it to the list | |||
|  | anyway. | |||
|  | </p> | |||
|  | <h4 class="subheading" id="Subscribe-to-the-ffmpeg_002dcvslog-mailing-list_002e">Subscribe to the ffmpeg-cvslog mailing list.</h4> | |||
|  | <p>Diffs of all commits are sent to the | |||
|  | <a class="uref" href="https://lists.ffmpeg.org/mailman/listinfo/ffmpeg-cvslog">ffmpeg-cvslog</a> | |||
|  | mailing list. Some developers read this list to review all code base changes | |||
|  | from all sources. Subscribing to this list is not mandatory. | |||
|  | </p> | |||
|  | <h4 class="subheading" id="Keep-the-documentation-up-to-date_002e">Keep the documentation up to date.</h4> | |||
|  | <p>Update the documentation if you change behavior or add features. If you are | |||
|  | unsure how best to do this, send a patch to ffmpeg-devel, the documentation | |||
|  | maintainer(s) will review and commit your stuff. | |||
|  | </p> | |||
|  | <h4 class="subheading" id="Important-discussions-should-be-accessible-to-all_002e">Important discussions should be accessible to all.</h4> | |||
|  | <p>Try to keep important discussions and requests (also) on the public | |||
|  | developer mailing list, so that all developers can benefit from them. | |||
|  | </p> | |||
|  | <h4 class="subheading" id="Check-your-entries-in-MAINTAINERS_002e">Check your entries in MAINTAINERS.</h4> | |||
|  | <p>Make sure that no parts of the codebase that you maintain are missing from the | |||
|  | <samp class="file">MAINTAINERS</samp> file. If something that you want to maintain is missing add it with | |||
|  | your name after it. | |||
|  | If at some point you no longer want to maintain some code, then please help in | |||
|  | finding a new maintainer and also don’t forget to update the <samp class="file">MAINTAINERS</samp> file. | |||
|  | </p> | |||
|  | <p>We think our rules are not too hard. If you have comments, contact us. | |||
|  | </p> | |||
|  | <a class="anchor" id="Submitting-patches"></a></div> | |||
|  | </div> | |||
|  | <div class="chapter-level-extent" id="Submitting-patches-1"> | |||
|  | <h2 class="chapter">4 Submitting patches</h2> | |||
|  | 
 | |||
|  | <p>First, read the <a class="ref" href="#Coding-Rules">Coding Rules</a> above if you did not yet, in particular | |||
|  | the rules regarding patch submission. | |||
|  | </p> | |||
|  | <p>When you submit your patch, please use <code class="code">git format-patch</code> or | |||
|  | <code class="code">git send-email</code>. We cannot read other diffs :-). | |||
|  | </p> | |||
|  | <p>Also please do not submit a patch which contains several unrelated changes. | |||
|  | Split it into separate, self-contained pieces. This does not mean splitting | |||
|  | file by file. Instead, make the patch as small as possible while still | |||
|  | keeping it as a logical unit that contains an individual change, even | |||
|  | if it spans multiple files. This makes reviewing your patches much easier | |||
|  | for us and greatly increases your chances of getting your patch applied. | |||
|  | </p> | |||
|  | <p>Use the patcheck tool of FFmpeg to check your patch. | |||
|  | The tool is located in the tools directory. | |||
|  | </p> | |||
|  | <p>Run the <a class="ref" href="#Regression-tests">Regression tests</a> before submitting a patch in order to verify | |||
|  | it does not cause unexpected problems. | |||
|  | </p> | |||
|  | <p>It also helps quite a bit if you tell us what the patch does (for example | |||
|  | ’replaces lrint by lrintf’), and why (for example ’*BSD isn’t C99 compliant | |||
|  | and has no lrint()’) | |||
|  | </p> | |||
|  | <p>Also please if you send several patches, send each patch as a separate mail, | |||
|  | do not attach several unrelated patches to the same mail. | |||
|  | </p> | |||
|  | <p>Patches should be posted to the | |||
|  | <a class="uref" href="https://lists.ffmpeg.org/mailman/listinfo/ffmpeg-devel">ffmpeg-devel</a> | |||
|  | mailing list. Use <code class="code">git send-email</code> when possible since it will properly | |||
|  | send patches without requiring extra care. If you cannot, then send patches | |||
|  | as base64-encoded attachments, so your patch is not trashed during | |||
|  | transmission. Also ensure the correct mime type is used | |||
|  | (text/x-diff or text/x-patch or at least text/plain) and that only one | |||
|  | patch is inline or attached per mail. | |||
|  | You can check <a class="url" href="https://patchwork.ffmpeg.org">https://patchwork.ffmpeg.org</a>, if your patch does not show up, its mime type | |||
|  | likely was wrong. | |||
|  | </p> | |||
|  | <h4 class="subheading" id="Sending-patches-from-email-clients">Sending patches from email clients</h4> | |||
|  | <p>Using <code class="code">git send-email</code> might not be desirable for everyone. The | |||
|  | following trick allows to send patches via email clients in a safe | |||
|  | way. It has been tested with Outlook and Thunderbird (with X-Unsent | |||
|  | extension) and might work with other applications. | |||
|  | </p> | |||
|  | <p>Create your patch like this: | |||
|  | </p> | |||
|  | <pre class="verbatim">git format-patch -s -o "outputfolder" --add-header "X-Unsent: 1" --suffix .eml --to ffmpeg-devel@ffmpeg.org -1 1a2b3c4d | |||
|  | </pre> | |||
|  | <p>Now you’ll just need to open the eml file with the email application | |||
|  | and execute ’Send’. | |||
|  | </p> | |||
|  | <h4 class="subheading" id="Reviews">Reviews</h4> | |||
|  | <p>Your patch will be reviewed on the mailing list. You will likely be asked | |||
|  | to make some changes and are expected to send in an improved version that | |||
|  | incorporates the requests from the review. This process may go through | |||
|  | several iterations. Once your patch is deemed good enough, some developer | |||
|  | will pick it up and commit it to the official FFmpeg tree. | |||
|  | </p> | |||
|  | <p>Give us a few days to react. But if some time passes without reaction, | |||
|  | send a reminder by email. Your patch should eventually be dealt with. | |||
|  | </p> | |||
|  | 
 | |||
|  | </div> | |||
|  | <div class="chapter-level-extent" id="New-codecs-or-formats-checklist"> | |||
|  | <h2 class="chapter">5 New codecs or formats checklist</h2> | |||
|  | 
 | |||
|  | <ol class="enumerate"> | |||
|  | <li> Did you use av_cold for codec initialization and close functions? | |||
|  | 
 | |||
|  | </li><li> Did you add a long_name under NULL_IF_CONFIG_SMALL to the AVCodec or | |||
|  | AVInputFormat/AVOutputFormat struct? | |||
|  | 
 | |||
|  | </li><li> Did you bump the minor version number (and reset the micro version | |||
|  | number) in <samp class="file">libavcodec/version.h</samp> or <samp class="file">libavformat/version.h</samp>? | |||
|  | 
 | |||
|  | </li><li> Did you register it in <samp class="file">allcodecs.c</samp> or <samp class="file">allformats.c</samp>? | |||
|  | 
 | |||
|  | </li><li> Did you add the AVCodecID to <samp class="file">avcodec.h</samp>? | |||
|  | When adding new codec IDs, also add an entry to the codec descriptor | |||
|  | list in <samp class="file">libavcodec/codec_desc.c</samp>. | |||
|  | 
 | |||
|  | </li><li> If it has a FourCC, did you add it to <samp class="file">libavformat/riff.c</samp>, | |||
|  | even if it is only a decoder? | |||
|  | 
 | |||
|  | </li><li> Did you add a rule to compile the appropriate files in the Makefile? | |||
|  | Remember to do this even if you’re just adding a format to a file that is | |||
|  | already being compiled by some other rule, like a raw demuxer. | |||
|  | 
 | |||
|  | </li><li> Did you add an entry to the table of supported formats or codecs in | |||
|  | <samp class="file">doc/general.texi</samp>? | |||
|  | 
 | |||
|  | </li><li> Did you add an entry in the Changelog? | |||
|  | 
 | |||
|  | </li><li> If it depends on a parser or a library, did you add that dependency in | |||
|  | configure? | |||
|  | 
 | |||
|  | </li><li> Did you <code class="code">git add</code> the appropriate files before committing? | |||
|  | 
 | |||
|  | </li><li> Did you make sure it compiles standalone, i.e. with | |||
|  | <code class="code">configure --disable-everything --enable-decoder=foo</code> | |||
|  | (or <code class="code">--enable-demuxer</code> or whatever your component is)? | |||
|  | </li></ol> | |||
|  | 
 | |||
|  | 
 | |||
|  | </div> | |||
|  | <div class="chapter-level-extent" id="Patch-submission-checklist"> | |||
|  | <h2 class="chapter">6 Patch submission checklist</h2> | |||
|  | 
 | |||
|  | <ol class="enumerate"> | |||
|  | <li> Does <code class="code">make fate</code> pass with the patch applied? | |||
|  | 
 | |||
|  | </li><li> Was the patch generated with git format-patch or send-email? | |||
|  | 
 | |||
|  | </li><li> Did you sign-off your patch? (<code class="code">git commit -s</code>) | |||
|  | See <a class="uref" href="https://git.kernel.org/pub/scm/linux/kernel/git/torvalds/linux.git/plain/Documentation/process/submitting-patches.rst">Sign your work</a> for the meaning | |||
|  | of <em class="dfn">sign-off</em>. | |||
|  | 
 | |||
|  | </li><li> Did you provide a clear git commit log message? | |||
|  | 
 | |||
|  | </li><li> Is the patch against latest FFmpeg git master branch? | |||
|  | 
 | |||
|  | </li><li> Are you subscribed to ffmpeg-devel? | |||
|  | (the list is subscribers only due to spam) | |||
|  | 
 | |||
|  | </li><li> Have you checked that the changes are minimal, so that the same cannot be | |||
|  | achieved with a smaller patch and/or simpler final code? | |||
|  | 
 | |||
|  | </li><li> If the change is to speed critical code, did you benchmark it? | |||
|  | 
 | |||
|  | </li><li> If you did any benchmarks, did you provide them in the mail? | |||
|  | 
 | |||
|  | </li><li> Have you checked that the patch does not introduce buffer overflows or | |||
|  | other security issues? | |||
|  | 
 | |||
|  | </li><li> Did you test your decoder or demuxer against damaged data? If no, see | |||
|  | tools/trasher, the noise bitstream filter, and | |||
|  | <a class="uref" href="http://caca.zoy.org/wiki/zzuf">zzuf</a>. Your decoder or demuxer | |||
|  | should not crash, end in a (near) infinite loop, or allocate ridiculous | |||
|  | amounts of memory when fed damaged data. | |||
|  | 
 | |||
|  | </li><li> Did you test your decoder or demuxer against sample files? | |||
|  | Samples may be obtained at <a class="url" href="https://samples.ffmpeg.org">https://samples.ffmpeg.org</a>. | |||
|  | 
 | |||
|  | </li><li> Does the patch not mix functional and cosmetic changes? | |||
|  | 
 | |||
|  | </li><li> Did you add tabs or trailing whitespace to the code? Both are forbidden. | |||
|  | 
 | |||
|  | </li><li> Is the patch attached to the email you send? | |||
|  | 
 | |||
|  | </li><li> Is the mime type of the patch correct? It should be text/x-diff or | |||
|  | text/x-patch or at least text/plain and not application/octet-stream. | |||
|  | 
 | |||
|  | </li><li> If the patch fixes a bug, did you provide a verbose analysis of the bug? | |||
|  | 
 | |||
|  | </li><li> If the patch fixes a bug, did you provide enough information, including | |||
|  | a sample, so the bug can be reproduced and the fix can be verified? | |||
|  | Note please do not attach samples >100k to mails but rather provide a | |||
|  | URL, you can upload to <a class="url" href="https://streams.videolan.org/upload/">https://streams.videolan.org/upload/</a>. | |||
|  | 
 | |||
|  | </li><li> Did you provide a verbose summary about what the patch does change? | |||
|  | 
 | |||
|  | </li><li> Did you provide a verbose explanation why it changes things like it does? | |||
|  | 
 | |||
|  | </li><li> Did you provide a verbose summary of the user visible advantages and | |||
|  | disadvantages if the patch is applied? | |||
|  | 
 | |||
|  | </li><li> Did you provide an example so we can verify the new feature added by the | |||
|  | patch easily? | |||
|  | 
 | |||
|  | </li><li> If you added a new file, did you insert a license header? It should be | |||
|  | taken from FFmpeg, not randomly copied and pasted from somewhere else. | |||
|  | 
 | |||
|  | </li><li> You should maintain alphabetical order in alphabetically ordered lists as | |||
|  | long as doing so does not break API/ABI compatibility. | |||
|  | 
 | |||
|  | </li><li> Lines with similar content should be aligned vertically when doing so | |||
|  | improves readability. | |||
|  | 
 | |||
|  | </li><li> Consider adding a regression test for your code. | |||
|  | 
 | |||
|  | </li><li> If you added YASM code please check that things still work with –disable-yasm. | |||
|  | 
 | |||
|  | </li><li> Make sure you check the return values of function and return appropriate | |||
|  | error codes. Especially memory allocation functions like <code class="code">av_malloc()</code> | |||
|  | are notoriously left unchecked, which is a serious problem. | |||
|  | 
 | |||
|  | </li><li> Test your code with valgrind and or Address Sanitizer to ensure it’s free | |||
|  | of leaks, out of array accesses, etc. | |||
|  | </li></ol> | |||
|  | 
 | |||
|  | </div> | |||
|  | <div class="chapter-level-extent" id="Patch-review-process"> | |||
|  | <h2 class="chapter">7 Patch review process</h2> | |||
|  | 
 | |||
|  | <p>All patches posted to ffmpeg-devel will be reviewed, unless they contain a | |||
|  | clear note that the patch is not for the git master branch. | |||
|  | Reviews and comments will be posted as replies to the patch on the | |||
|  | mailing list. The patch submitter then has to take care of every comment, | |||
|  | that can be by resubmitting a changed patch or by discussion. Resubmitted | |||
|  | patches will themselves be reviewed like any other patch. If at some point | |||
|  | a patch passes review with no comments then it is approved, that can for | |||
|  | simple and small patches happen immediately while large patches will generally | |||
|  | have to be changed and reviewed many times before they are approved. | |||
|  | After a patch is approved it will be committed to the repository. | |||
|  | </p> | |||
|  | <p>We will review all submitted patches, but sometimes we are quite busy so | |||
|  | especially for large patches this can take several weeks. | |||
|  | </p> | |||
|  | <p>If you feel that the review process is too slow and you are willing to try to | |||
|  | take over maintainership of the area of code you change then just clone | |||
|  | git master and maintain the area of code there. We will merge each area from | |||
|  | where its best maintained. | |||
|  | </p> | |||
|  | <p>When resubmitting patches, please do not make any significant changes | |||
|  | not related to the comments received during review. Such patches will | |||
|  | be rejected. Instead, submit significant changes or new features as | |||
|  | separate patches. | |||
|  | </p> | |||
|  | <p>Everyone is welcome to review patches. Also if you are waiting for your patch | |||
|  | to be reviewed, please consider helping to review other patches, that is a great | |||
|  | way to get everyone’s patches reviewed sooner. | |||
|  | </p> | |||
|  | <a class="anchor" id="Regression-tests"></a></div> | |||
|  | <div class="chapter-level-extent" id="Regression-tests-1"> | |||
|  | <h2 class="chapter">8 Regression tests</h2> | |||
|  | 
 | |||
|  | <p>Before submitting a patch (or committing to the repository), you should at least | |||
|  | test that you did not break anything. | |||
|  | </p> | |||
|  | <p>Running ’make fate’ accomplishes this, please see <a class="url" href="fate.html">fate.html</a> for details. | |||
|  | </p> | |||
|  | <p>[Of course, some patches may change the results of the regression tests. In | |||
|  | this case, the reference results of the regression tests shall be modified | |||
|  | accordingly]. | |||
|  | </p> | |||
|  | <ul class="mini-toc"> | |||
|  | <li><a href="#Adding-files-to-the-fate_002dsuite-dataset" accesskey="1">Adding files to the fate-suite dataset</a></li> | |||
|  | <li><a href="#Visualizing-Test-Coverage" accesskey="2">Visualizing Test Coverage</a></li> | |||
|  | <li><a href="#Using-Valgrind" accesskey="3">Using Valgrind</a></li> | |||
|  | </ul> | |||
|  | <div class="section-level-extent" id="Adding-files-to-the-fate_002dsuite-dataset"> | |||
|  | <h3 class="section">8.1 Adding files to the fate-suite dataset</h3> | |||
|  | 
 | |||
|  | <p>If you need a sample uploaded send a mail to samples-request. | |||
|  | </p> | |||
|  | <p>When there is no muxer or encoder available to generate test media for a | |||
|  | specific test then the media has to be included in the fate-suite. | |||
|  | First please make sure that the sample file is as small as possible to test the | |||
|  | respective decoder or demuxer sufficiently. Large files increase network | |||
|  | bandwidth and disk space requirements. | |||
|  | Once you have a working fate test and fate sample, provide in the commit | |||
|  | message or introductory message for the patch series that you post to | |||
|  | the ffmpeg-devel mailing list, a direct link to download the sample media. | |||
|  | </p> | |||
|  | </div> | |||
|  | <div class="section-level-extent" id="Visualizing-Test-Coverage"> | |||
|  | <h3 class="section">8.2 Visualizing Test Coverage</h3> | |||
|  | 
 | |||
|  | <p>The FFmpeg build system allows visualizing the test coverage in an easy | |||
|  | manner with the coverage tools <code class="code">gcov</code>/<code class="code">lcov</code>.  This involves | |||
|  | the following steps: | |||
|  | </p> | |||
|  | <ol class="enumerate"> | |||
|  | <li> Configure to compile with instrumentation enabled: | |||
|  |     <code class="code">configure --toolchain=gcov</code>. | |||
|  | 
 | |||
|  | </li><li> Run your test case, either manually or via FATE. This can be either | |||
|  |     the full FATE regression suite, or any arbitrary invocation of any | |||
|  |     front-end tool provided by FFmpeg, in any combination. | |||
|  | 
 | |||
|  | </li><li> Run <code class="code">make lcov</code> to generate coverage data in HTML format. | |||
|  | 
 | |||
|  | </li><li> View <code class="code">lcov/index.html</code> in your preferred HTML viewer. | |||
|  | </li></ol> | |||
|  | 
 | |||
|  | <p>You can use the command <code class="code">make lcov-reset</code> to reset the coverage | |||
|  | measurements. You will need to rerun <code class="code">make lcov</code> after running a | |||
|  | new test. | |||
|  | </p> | |||
|  | </div> | |||
|  | <div class="section-level-extent" id="Using-Valgrind"> | |||
|  | <h3 class="section">8.3 Using Valgrind</h3> | |||
|  | 
 | |||
|  | <p>The configure script provides a shortcut for using valgrind to spot bugs | |||
|  | related to memory handling. Just add the option | |||
|  | <code class="code">--toolchain=valgrind-memcheck</code> or <code class="code">--toolchain=valgrind-massif</code> | |||
|  | to your configure line, and reasonable defaults will be set for running | |||
|  | FATE under the supervision of either the <strong class="strong">memcheck</strong> or the | |||
|  | <strong class="strong">massif</strong> tool of the valgrind suite. | |||
|  | </p> | |||
|  | <p>In case you need finer control over how valgrind is invoked, use the | |||
|  | <code class="code">--target-exec='valgrind <your_custom_valgrind_options></code> option in | |||
|  | your configure line instead. | |||
|  | </p> | |||
|  | <a class="anchor" id="Release-process"></a></div> | |||
|  | </div> | |||
|  | <div class="chapter-level-extent" id="Release-process-1"> | |||
|  | <h2 class="chapter">9 Release process</h2> | |||
|  | 
 | |||
|  | <p>FFmpeg maintains a set of <strong class="strong">release branches</strong>, which are the | |||
|  | recommended deliverable for system integrators and distributors (such as | |||
|  | Linux distributions, etc.). At regular times, a <strong class="strong">release | |||
|  | manager</strong> prepares, tests and publishes tarballs on the | |||
|  | <a class="url" href="https://ffmpeg.org">https://ffmpeg.org</a> website. | |||
|  | </p> | |||
|  | <p>There are two kinds of releases: | |||
|  | </p> | |||
|  | <ol class="enumerate"> | |||
|  | <li> <strong class="strong">Major releases</strong> always include the latest and greatest | |||
|  | features and functionality. | |||
|  | 
 | |||
|  | </li><li> <strong class="strong">Point releases</strong> are cut from <strong class="strong">release</strong> branches, | |||
|  | which are named <code class="code">release/X</code>, with <code class="code">X</code> being the release | |||
|  | version number. | |||
|  | </li></ol> | |||
|  | 
 | |||
|  | <p>Note that we promise to our users that shared libraries from any FFmpeg | |||
|  | release never break programs that have been <strong class="strong">compiled</strong> against | |||
|  | previous versions of <strong class="strong">the same release series</strong> in any case! | |||
|  | </p> | |||
|  | <p>However, from time to time, we do make API changes that require adaptations | |||
|  | in applications. Such changes are only allowed in (new) major releases and | |||
|  | require further steps such as bumping library version numbers and/or | |||
|  | adjustments to the symbol versioning file. Please discuss such changes | |||
|  | on the <strong class="strong">ffmpeg-devel</strong> mailing list in time to allow forward planning. | |||
|  | </p> | |||
|  | <a class="anchor" id="Criteria-for-Point-Releases"></a><ul class="mini-toc"> | |||
|  | <li><a href="#Criteria-for-Point-Releases-1" accesskey="1">Criteria for Point Releases</a></li> | |||
|  | <li><a href="#Release-Checklist" accesskey="2">Release Checklist</a></li> | |||
|  | </ul> | |||
|  | <div class="section-level-extent" id="Criteria-for-Point-Releases-1"> | |||
|  | <h3 class="section">9.1 Criteria for Point Releases</h3> | |||
|  | 
 | |||
|  | <p>Changes that match the following criteria are valid candidates for | |||
|  | inclusion into a point release: | |||
|  | </p> | |||
|  | <ol class="enumerate"> | |||
|  | <li> Fixes a security issue, preferably identified by a <strong class="strong">CVE | |||
|  | number</strong> issued by <a class="url" href="http://cve.mitre.org/">http://cve.mitre.org/</a>. | |||
|  | 
 | |||
|  | </li><li> Fixes a documented bug in <a class="url" href="https://trac.ffmpeg.org">https://trac.ffmpeg.org</a>. | |||
|  | 
 | |||
|  | </li><li> Improves the included documentation. | |||
|  | 
 | |||
|  | </li><li> Retains both source code and binary compatibility with previous | |||
|  | point releases of the same release branch. | |||
|  | </li></ol> | |||
|  | 
 | |||
|  | <p>The order for checking the rules is (1 OR 2 OR 3) AND 4. | |||
|  | </p> | |||
|  | 
 | |||
|  | </div> | |||
|  | <div class="section-level-extent" id="Release-Checklist"> | |||
|  | <h3 class="section">9.2 Release Checklist</h3> | |||
|  | 
 | |||
|  | <p>The release process involves the following steps: | |||
|  | </p> | |||
|  | <ol class="enumerate"> | |||
|  | <li> Ensure that the <samp class="file">RELEASE</samp> file contains the version number for | |||
|  | the upcoming release. | |||
|  | 
 | |||
|  | </li><li> Add the release at <a class="url" href="https://trac.ffmpeg.org/admin/ticket/versions">https://trac.ffmpeg.org/admin/ticket/versions</a>. | |||
|  | 
 | |||
|  | </li><li> Announce the intent to do a release to the mailing list. | |||
|  | 
 | |||
|  | </li><li> Make sure all relevant security fixes have been backported. See | |||
|  | <a class="url" href="https://ffmpeg.org/security.html">https://ffmpeg.org/security.html</a>. | |||
|  | 
 | |||
|  | </li><li> Ensure that the FATE regression suite still passes in the release | |||
|  | branch on at least <strong class="strong">i386</strong> and <strong class="strong">amd64</strong> | |||
|  | (cf. <a class="ref" href="#Regression-tests">Regression tests</a>). | |||
|  | 
 | |||
|  | </li><li> Prepare the release tarballs in <code class="code">bz2</code> and <code class="code">gz</code> formats, and | |||
|  | supplementing files that contain <code class="code">gpg</code> signatures | |||
|  | 
 | |||
|  | </li><li> Publish the tarballs at <a class="url" href="https://ffmpeg.org/releases">https://ffmpeg.org/releases</a>. Create and | |||
|  | push an annotated tag in the form <code class="code">nX</code>, with <code class="code">X</code> | |||
|  | containing the version number. | |||
|  | 
 | |||
|  | </li><li> Propose and send a patch to the <strong class="strong">ffmpeg-devel</strong> mailing list | |||
|  | with a news entry for the website. | |||
|  | 
 | |||
|  | </li><li> Publish the news entry. | |||
|  | 
 | |||
|  | </li><li> Send an announcement to the mailing list. | |||
|  | </li></ol> | |||
|  | 
 | |||
|  | </div> | |||
|  | </div> | |||
|  | </div> | |||
|  | 
 | |||
|  | 
 | |||
|  | 
 | |||
|  | </body> | |||
|  | </html> |