olivebot/python_connector_demo/remote_audio.py

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import socket
import pyaudio
import time
import pygame
import thread_manager
def get_stream():
paudio = pyaudio.PyAudio()
device_id = 0
if device_id < 0:
return
stream = paudio.open(input_device_index=device_id, rate=16000, format=pyaudio.paInt16, channels=1, input=True)
return stream
def send_audio(client):
stream = get_stream()
while stream:
data = stream.read(1024, exception_on_overflow=False)
client.send(data)
time.sleep(0.005)
print(".", end="")
def receive_audio(client):
while True:
data = client.recv(9)
filedata = b''
if b"\x00\x01\x02\x03\x04\x05\x06\x07\x08" == data: #mp3文件开始传输标志
while True:
data = client.recv(1024)
filedata += data
filedata = filedata.replace(b'\xf0\xf1\xf2\xf3\xf4\xf5\xf6\xf7\xf8', b"") #去除心跳信息
if b"\x08\x07\x06\x05\x04\x03\x02\x01\x00" == filedata[-9:]:#mp3文件结束传输标志
filedata = filedata[:-9]
break
print("receive audio end:{}".format(len(filedata)), end="")
filename = "sample/recv_{}.mp3".format(time.time())
with open(filename, "wb") as f:
f.write(filedata)
f.close()
pygame.mixer.music.load(filename)
pygame.mixer.music.play()
if __name__ == "__main__":
client = socket.socket()
client.connect(("192.168.1.101", 10001))
pygame.mixer.init()
thread_manager.MyThread(target=send_audio, args=(client,)).start()
thread_manager.MyThread(target=receive_audio, args=(client,)).start()